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  1. M

    Unified Trinity Community Edition

    I unfortunately don't have a legacy nats, so I hacked in a few health checks and it seems to work a lot better for me: Behaviors.cs: // Vault for a Demon Hunter if (!bFoundSpecialMovement && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Vault) &&...
  2. M

    Full Questing - All Acts - Complete

    VM has access to a dual core E6750/2GB ram. Gets around 11ticks/s (8 under heavy load) game is limited to 20fps. Starts to lag a little when I do any heavy work outside the VM. I would notice the bot pause for a long period followed by a [DestroyBarricade] log message, almost killed my bot a...
  3. M

    Full Questing - All Acts - Complete

    I just started using DB and you're profile is great. One thing I noticed is that DestoryBarricades is very computationally expensive. I added some timers and it takes on the order of seconds to run on my VM. I did some profiling and g.ActorInfo.GizmoType is eating the majority of the time...
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