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  1. N

    Casting check finish often wait

    trinity 724 some skills, we used like buff skills, so casting check will wiat until bot not use this skill.
  2. N

    When cluster monsters num of 6 in range of position, killed one, bot continue explore

    Trinity 724 other monsters hp is low, but bot give up them, continue explore to search next cluster position.
  3. N

    When create new role(level 1), load act1 profile got this exception

    System.Exception: Element ResumeUseTownPortal is not supported. Please check your XML and try again. (<ResumeUseTownPortal forceUsePortal="True" timeLimit="30" />) Line -1 在...
  4. N

    [724]When bot in rift, sometimes bot dont move to next level

    near the exit (distance < 20), bot still move to entrance.
  5. N

    When NR boss killed, bot dont pickup items, and move likes twitch

    Trinity Version 724
  6. N

    Death Gate, bot will use it A->B B->A util exp check leave game

    Trinity Version 724. If postion B has any monster or item near, bot will work correct, if not bot will use the gate agian and agian......
  7. N

    When Wizz cast Archon, RoutineManager will reload routine, and bot will wait N second

    Trinity Version 724 Archon active or gone, skill check will reload routine, and bot will lose target list.
  8. N

    AggregateException updating object cache shrine_fxGeo_model_Global-1433861

    [Trinity 2.55.724] Exception updating object cache shrine_fxGeo_model_Global-1433861 139931 System.AggregateException: 发生一个或多个错误。 ---> System.InvalidOperationException: This function can only be used from within a coroutine 在...
  9. N

    When bot done rift and town run, often stand here a long time.

    Trinity Version 2.55.724
  10. N

    When bot surrounded by monsters, bot will do nothing

    Trinity Verison 2.55.724
  11. N

    [Plugin] ExpCount - Count rift/exp/death datas

    Has two languages, Chinese and English. This version is stabilized, if you have some question, you can tell me. Thanks for your use. 【How to use】 1.Delete your old EXPCount plugin if it is existing. 2.Copy new plugin to DB\Plugins. 【Update Info】 2017-02-28 Version to 1.0.2 1.Fixed...
  12. N

    OutOfMemory Exception

    Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.OutOfMemoryException: 引发类型为“System.OutOfMemoryException”的异常。 在 GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count) 在...
  13. N

    some questions in version 724

    1.Avoidance twitching, still, i think we need detour Avoidance position. Navigation service told bot move to next node, Avoidance service told bot move back. 2.Grid update failed with error Scenes corrupt. I got this exception long times, and it only in China Navigation Server. I fix it...
  14. N

    GameUI.CloseVendorWindow NullRefrenceException

    this line 143 var el = UIElement.FromHash(0xF98A8466DE237BD5); if (el.IsVisible) el is a null refrence
  15. N

    some questions in version 715

    questions list: 1.Sometimes when killed boss in gr, bot maybe leave game. 2.Sometimes when killed boss in nr, bot maybe kill a large range mobs, but this don't we need.I think this cause enlarge kill range when bot execute clean coroutine. 3.ShadowClone fix works bad because when bot lose...
  16. N

    is there a plan to add a method to get mobs or items native language name

    When a Wizard not active Archon, we need attack mobs to refresh Archon CD. But if some mobs nearby, default avoidance will always move, i want to change it to only we need. For example, if a monster named a in range 50, i will keep teleport for every second just avoidance ranged attack. So i...
  17. N

    Sometimes Wizard had ignore items or globes when Teleport to alarge distance position

    Items has a pickup range, when bot Teleport to a large distance position to avoid something it will ignore items. In rift, progress globes must be pickup, so how do i fix it?
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