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  1. Z

    ItemRules - +% to Specific Skill?

    Hello is it possible to check for this kind of thing: +15% to Shield Bash damage
  2. Z

    Bug(s) in Trinity ItemRules Interpreter.cs

    Shouldn't those be poison and not posion? Also, I'm trying to figure out how to check for all the elements % damage together (poison,cold,physical,holy,lightning,fire,arcane) and the above "[ELEMDMG%]" seems to be the closest, however you'll notice it doesn't include physical. I was just...
  3. Z

    Legendary Passives in Item Rules

    I don't see anything about item legendary passives in the Interpreter.cs file. I'm wondering if there's a way to set item rules which can evaluate this kind of thing, "Using Blinding Flash restores 75–100 Spirit." to see if that number is higher than 90 for example. Thanks
  4. Z

    Why is my holy shotgun crusader punching everything?

    Just installed DB today for first time ever. Tried out various Crusader combat files and a couple different profiles to check it out. Literally as I'm writing this I'm watching him and here's what he just did: Shotgun a fat beast and after the beast died he walked to a little monster and...
  5. Z

    Why is my holy shotgun crusader punching everything?

    Just installed DB today for first time ever. Tried out various Crusader combat files and a couple different profiles to check it out. Literally as I'm writing this I'm watching him and here's what he just did: Shotgun a fat beast and after the beast died he walked to a little monster and...
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