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  1. Fujiyama

    Tents blocking projectiles

    Some maps have tents which don't seem to be included in checks on block/visibility. The bot will try to shoot mobs behind these tents. Can be found in maps like Springs.
  2. Fujiyama

    Error after last update (Short log inside)

    2016-02-19 08:53:29,064 [1] INFO CustomLogger (null) - Exilebuddy Version: 0.1.3844.163 Path: ### :) ### OS Name: Microsoft Windows 10 Home OS Version: 10.0.10586 OS Architecture: 64-bit InstalledUICulture: en-US [English (United States)] CurrentUICulture: en-US [English (United States)]...
  3. Fujiyama

    Reverse order for bounties?

    Hey, does anyone know how to reverse the order of bounties for an act? If I want to do split bounties with my follower bot he should do them in reverse order.
  4. Fujiyama

    Question regarding Coroutines.FinishCurrentAction

    I'm using this code for SRS, and it's great that he is casting non-stop. But he keeps casting after the mobs are dead, all the way until I'm out of mana. How can I set a condition for the bot to "finish current action"? Just want him to stop it when there are no mobs. Thank you! if...
  5. Fujiyama

    [3.0.6.24] Anyone successfully stashing yellows?

    As the topic says. I'm trying to pick up certain rare items and stash them. No luck. Anyone?
  6. Fujiyama

    Question about vectors in Trinity

    rrrix or someone familiar with this: I'm wondering how I could calculate vectors from point A to B and find a point, say, 5 yards from B in the same direction.
  7. Fujiyama

    Kill quests and condition check.

    Is there a way to know that the unique mob in a kill quest is killed? I want to use an if tag like ' condition="questmonsterkilled==true" '. Can that be done? I'm thinking in general, not specific monsters.
  8. Fujiyama

    Question about kill quests and condition check.

    Is there a way to know that the unique mob in a kill quest is killed? I want to use an if tag like ' condition="questmonsterkilled==true" '. Can that be done? I'm thinking in general, not specific monsters.
  9. Fujiyama

    Question: How to cast spell while moving

    Condemn Crusaders might want to give this a try. Here is what I got so far. It's made with the Vacuum rune in mind. There is a slider under Combat/Crusader in Trinity settings named CondemnOOC_Range which will determine how close the bot has to be to use Condemn. Just replace these files...
  10. Fujiyama

    Want to change Minimum Trash Mob Pack Size in profiles? Here it is!

    Hi, running a lot of bounties but having low success with the "Zerg" mode I wanted to have the ability to change the "Minimum Trash Mob Pack Size" in profiles like a sort of semi-zerg mode. I've also seen other people request this so I made a little fix. If someone did this already well OK here...
  11. Fujiyama

    Need help with avoidance! rrrix?

    This seems to be a problem during the bounty "The Cursed Bellows". [21900F64] Type: Monster Name: a1dun_leor_firewall1-28496 ActorSNO: 89578, Distance: 4.998909 [218F9B60] Type: Monster Name: a1dun_leor_firewall1-28513 ActorSNO: 89578, Distance: 30.44272 [21900280] Type: Monster Name...
  12. Fujiyama

    Question about containers

    I'm trying to enable some more containers to be opened, like the "Unsettled stone" (261139) from the Catacombs level and other loose stones. First I thought maybe they were blacklisted but searching for them gave me nothing. How can I activate these containers?
  13. Fujiyama

    Using random cursed chests/shrines.

    I tried to find info on this but I failed. How can I make the bot activate chests and shrines that are not bounties? I know it used to before.
  14. Fujiyama

    Harrington Waistguard and containers (chest, corpse etc.)

    Update: I've made some modifications to weighting.cs to make the bot prioritize containers. This works great for my pet doctor, but might not work as great for other classes/builds. Please feel free to test and report any problems and I will have a look at it. This file is based on the newest...
  15. Fujiyama

    Combat routine - Trigger on monster HP (or similar)

    I'm looking for a way to trigger abilities when monsters of a certain HP are nearby. Currently the WD combat routine wants elites before using certain abilities but when I bot in high torments and have big bad voodoo off cooldown almost all the time it would be nice to have it trigger against...
  16. Fujiyama

    Question about combat routine.

    Im' running a pet build with my WD and when he blows his mana pretty quick he will go into melee mode attacking with just his weapon. Instead I want him to try to stay at a distance. Anyone know were/how to find this in the combat routine? I can't seem to figure out how to make him not attack...
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