How would I go about adding a trigger so that when I pick up an item, its name, item value, etc. is logged? I know it's in the source code somewhere, just can't seem to find it.
Thanks in advance,
Leespiker
Portal ID's for the exit and entrance to the defiled crypt (level 1) are the same. My question is, is there a workaround for this? If so, what? I was thinking worse case scenario, it explores until fully explored and marks the players location when it sees the entrance/exit (assuming it would...