I think i find the way to work around the GlobalCooldownLeft bug by checking instant cast cooldown
Run this
Will return this
So GlobalCooldownLeft definitively Bugged I guess.
Hi guys,
This is GlobalCooldownLeft description
<member name="P:Styx.Logic.Combat.SpellManager.GlobalCooldownLeft">
<summary>
Returns the amount of time left on Global Cooldown.
<returns> TimeSpan with remaining time for the Global Cooldown Timer...
Is supposed to 'focus' on targeted unit, same thing that /focus does. However, this /script command has been blocked by blizzard to avoid people making bots.
FocusUnit();
Hi guys, i made script like this
public double RootDispelable(WoWUnit Target)
{
var LongestCC = Target.GetAllAuras().Where(a => (
a.Spell.Mechanic == WoWSpellMechanic.Rooted
) &&
(a.Spell.DispelType == WoWDispelType.Magic ||...
I think i find the solution.
Start a timer when isfalling = true
If timer elapse for more than 1/2s and isfalling still = true
Cast levitage/slow fall
...
I'll test it later.
Hi there?
Is there anyway to detect how far people is falling?
I want to cast a levitate/slow fall if people is falling but NOT when the fall distance is like 2 yard
(currently IsFalling return true event after ppl hit the jump button)
Thank you.
Currently, my code look like this
The code will scan all friendly player 15y around ME and if 2 or more player be dispelled, the bot will cast mass dispell on My location.
Is there a Improved Mass Dispel Code that scan for the BEST location to drop Mass Dispell (dispel as much as possible...
This is my MainRotation code
#region MainRotation
private Composite MainRotation()
{
return new PrioritySelector(
GetUnit(), //Get all the unit to heal, to dispell, to dot...
TrinketPvPComp(), //Use PvP trinket...
Hi guys,
I'm having problem using Behavior Tree healer CC
My Workflow is like this:
#1. Search for lowest HP unit
#2. If lowest HP < 70 --> Do some healing
#3. If lowest HP > 70 --> Do some dpsing
The problem is WHILE the CC at #3, some unit HP get below 70% and the CC keep do...
There's a wow addon name "Collectiv Spell Alert" which can alert who is casting something on who by reading the combat log.
It's possible for Honorbuddy to act according to combat log?
It's there anyway to check if the enemy player casting Scare Beast, Polymorph... ON ME?
A lot of player use /cast [@focus] Scare Beast or /cast [@mouseover] Scare Beast...
How to track that?
Thank you.
This still slow down my CC by 70% if I enable constant searching for target to dispell, kill shot...
And no major dps increase if the CC include Lag Tolerance to anticipate next action.
Please fix the slow frame rate issue.
Thank you