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  1. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Can't get InstanceContentDirector, but noticing DirectorManager.ActiveDirector.Id and DirectorManager.ActiveDirector.SubId seem to return different values between normal and savage/extreme.
  2. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    How do we get the name of the duty instance? I was looking through the properties for DutyManager and don't really see anything there for it. Most raid zones have the same zoneId and zoneName for both normal and savage versions. However, the Duty Name is different for each because one has...
  3. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Auth server down? [05:06:36.593 D] System.ServiceModel.EndpointNotFoundException: Could not connect to net.tcp://auth.eu.buddyauth.com:5031/AuthService.svc. The connection attempt lasted for a time span of 00:00:21.0531022. TCP error code 10060: A connection attempt failed because the connected...
  4. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Is the server down? Edit: Issue was on my end.
  5. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Noticing the new PvP Combo Actions do not pulse the hot bar.
  6. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Is it possible to read the Limit Break bar resource?
  7. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    This last update keeps prompting me to download it on each re-launch of RB, even after completing the update.
  8. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    https://www.garlandtools.org/db/#action/25759 Is it because Hypervelocity is a Continuation action? Similar to Jugular Rip / Abdomen Tear / Eye Gouge. Continuation on the hotbar turns into each of those and they all have their own IDs so I assumed it would be the same for this new one (at level...
  9. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    When I was last on 6 hours ago I noticed the new Gunbreaker actions weren't in the Actioncache. Trying to log back in and test stuff now... Heart of Corundum - ID = 25758, Hypervelocity - ID = 25759, Double Down - ID = 25760,
  10. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    4. CrossWorld Party size of 2. NumMembers/AllMembers/VisibleMembers/RawMembers all had a count of 2 while in the 4 player dungeon. After that I tested it in a Normal Party size of 2. It printed 4 again, but this time the other properties all had the correct count of 4 while in the 4 player dungeon.
  11. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    0. While in a crossworld party in Shirogane. Not in a dungeon. Edit: I won't be able to test that in a dungeon until tomorrow. I'll let you know.
  12. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Noticing the PartyManager AllMembers/RawMembers/VisibleMembers properties do not get all of the party members while in a CrossWorld party. For example, queue into a dungeon in a CrossWorld party of 3, we zone into the dungeon and the count will be 3 instead of 4, it never detects the pug player...
  13. U

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    The global settings feature 'Pulse Hotbars' does not work with some actions like Sprint or gunbreaker's DangerZone (it does work with BlastingZone though, which is what replaces DangerZone on the hot bar at level 80). Mastahg, can you please look into this? Sprint's ID is 3 and DangerZone ID is...
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