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  1. E

    MapBot Guide/Support/Discussion

    Item identification is set in Item Filter, you should check Item Filter Editor Guide for that. Mirrored maps drop only from specific strongbox and are very rare in general. There is no option to "disable" them because they are still valid maps to run.
  2. E

    Where do Plugins get put in now?

    There is a "ThirdPartyConfigMaker.exe" inside bot's folder for that. Please see Developers Guide To Setting Up A Project for more information.
  3. E

    Where do Plugins get put in now?

    Hello. Plugins go directly to 3rdParty
  4. E

    Orb of Chance -> Orb of Scouring, please

    Will be in next version.
  5. E

    Divine Vessel - Stashed in currency tab

    Hello. Divine Vessels are defined as map fragments in game. So, yes, bot will stash them to a "Fragments" tab specified in Cross-bot settings (unless you are using some custom/community made stashing logic).
  6. E

    problem with studder step

    Stutter-stepping can be caused by: - Lockstep networking mode. It is not recommended to use Lockstep while botting. Switch to Predictive. - Low fps. Less than 20 will negatively impact botting. You can check your fps by pressing F1 in game. - Using old/bad custom-made PlayerMover.
  7. E

    EB Crash when entering map

    According to your logs bot crashes during exiting a map, not entering. It seems like sometimes navmesh generation fails for your hideout. We will look into that. As a possible immediate solution I can recommend creating a new hideout, based on a different tileset.
  8. E

    MapBot Guide/Support/Discussion

    I will add more logout attempts in next version. Though, in your case, I doubt it would've helped because previous 3 attempts to resurrect were failed too. There clearly was some problem with loading buttons inside ESC gui or bot just failed to recognize them.
  9. E

    QuestBot 2.0 Guide/Support/Discussion

    As far as I remember that area has similar tileset to City of Sarn/Slums. Those are known to have stuck issues under the "roofs". Currently there is no easy fix to this.
  10. E

    MapBot Guide/Support/Discussion

    Bot tried to logout. But that failed too. It seems more like a game client problem, something was broken in ESC gui.
  11. E

    QuestBot 2.0 Guide/Support/Discussion

    Provide a full log.
  12. E

    Bot stops when he try open new map

    Bot accidentally clicked on map portal while moving to Map Device. Thats because you are using Left Mouse Button for movement, which is not normally possible, bot would not start with that setup. Most likely your problem is caused by custom PlayerMover you are using.
  13. E

    [bug?] Unique boxes

    Please ensure that your "Strongbox open range" is not 0 and "Max strongbox rarity" is Unique. If both of those are true, next time you encounter such strongbox, open ObjectExplorer plugin, find that strongbox under Chests and send me all the info about it, Ill check that out.
  14. E

    [EXtensions] Request

    Next version will use improved full tab check system. For premium tabs bot will mark individual controls as full, not the whole tab. That should solve harbinger currency problem at it's own. I will also add currency stashing options for new currency.
  15. E

    QuestBot 2.0 Guide/Support/Discussion

    Its more like a bug in the game. GGG will fix it soon or later.
  16. E

    MapBot Guide/Support/Discussion

    That is true, bot should abandon an area if Chicken On Sight triggered, but currently it seems bugged. I already found where the problem lies. Will be fixed in next version. Please read the Known Issues in tutorial on the first page.
  17. E

    QuestBot 2.0 Guide/Support/Discussion

    WiN Thanks for the reports. Kitava reward issue will be fixed in next version. For Dusk I need a full log.
  18. E

    MapBot Guide/Support/Discussion

    MapBot shows statistics related only to maps. Also, death counters are never accurate because a lot of people use chicken which messes that up (you can die during chickening) Mesa layout is kinda buggy on itself. Sometimes game just generates it wrong. I will run a couple of Mesas and see what...
  19. E

    QuestBot 2.0 Guide/Support/Discussion

    Act 9 and 10 will be added in patch 3.0.1 update. "Pool" number is not "id" or something. There is only 1 pool per rule and that number is the amount of that area in the pool. Taking your settings as an example: After quest "Essence of the Hag" bot will create a pool of 7 areas: 1 Chamber of...
  20. E

    bot is abnormally closed

    You must configure the combat routine: attack skill slots, combat range etc.
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