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  1. aquintus

    Protected Items List

    nice thanks alot
  2. aquintus

    Distinguish between same-name debuffs?

    several classes got that problem it seems. scoundrel and operative for sure.
  3. aquintus

    Protected Items List

    sure i'll edit them in! i still couldn't find the new stims in any database so far aswell as adrenals and other medpacs... if someone could provide those that would be great!
  4. aquintus

    Fight at Joe's - 2.0

    btw: Sorcerer Corruption is implemented aswell but haven'T testet it yet
  5. aquintus

    Protected Items List

    updated with 2.0 items, please post everything that's left out so that aevitas can update BW with it!
  6. aquintus

    Fight at Joe's - 2.0

    the problem is like ama thought from the very beginning... BW doesn't update the mob info. i just tried it with this code: if (BuddyTor.Me.CurrentTarget.IsFriendly) { Logging.Write("Target is friendly now!!!", BuddyTor.Me.CurrentTarget.IsFriendly)...
  7. aquintus

    Fight at Joe's - 2.0

    i'm simply going with if (BuddyTor.Me.CurrentTarget.IsFriendly) BuddyTor.Me.CurrentTarget.Interact(); in waitforcast now but have to wait for the next quest that needs it ;-)
  8. aquintus

    Fight at Joe's - 2.0

    just talked to ama and he thinks BW itself doesn't recognize the change to friendly... i'll try something
  9. aquintus

    Fight at Joe's - 2.0

    i am getting a bit pissed about that "talk to npc after you killed it" thing and am wondering... shouldn't we be able to solve that withing the CR? something at the start of the Pull like "is the NPC friendly?" if yes -> interact. this would pretty much solve the problem of not attacking bugged...
  10. aquintus

    Fight at Joe's - 2.0

    i just wrote a SorcererLightning rotation. public static void LightningCombat() { WaitForCast(); datLCL = DateTime.Now; Thread.Sleep(200); LoadVars(); if (!TargetInCombat()) return; if (MercCast("Mark of Power"...
  11. aquintus

    Distinguish between same-name debuffs?

    http://www.thebuddyforum.com/buddy-wing-forum/buddy-wing-support-issues/119166-distinguish-between-buffs-debuffs-aevitas.html i didn't get an answer for that aswell ;-(
  12. aquintus

    Community Please Help Me Help Your Self

    belsavis is the worst i guess. belsavis: starting point of the republic and the elevators in that base are really buggy... most of the time it doesn't manage to get or turn in the first set of quests. followed by nearly all other regions that are only reachable by elevator OR ramp. hoth has...
  13. aquintus

    Fight at Joe's - 2.0

    sorry if this is offensive but reading that is like "hey look at me! i'm finaly out of kindergarden! i'm a senior now!" ^^
  14. aquintus

    Distinguish between Buffs/Debuffs @Aevitas

    hey sir, just a quick question since i somehow can't really figure a way around it: is there a way to distinguish between debuffs with the same name? For Example Smuggler Scoundrel in Dirty Fighting Spec has two Skills (Vital Shot and Shrap Bomb) that both put the Debuff "Bleeding (Tech)" on...
  15. aquintus

    Fight at Joe's - 2.0

    i still don't get why you modified the UseMedPacInInventory class so much... it worked flawlessly for me even before you changed it... except now it's using the higher level ones first.
  16. aquintus

    fight at joes - confusion

    joes CR officially replaced WingIt as defaultcombat routine so if you just install a fresh buddywing you already get joes combat routine. if you want to use the "in work" joe's 2.0 you have to delete default combat. and copy the "defaultcombat" folder from the SVN version of joes 2.0 into your...
  17. aquintus

    Fight at Joe's - 2.0

    idk what you did but you messed up scoundrel pretty bad adude. it now uses the "roll into cover" thingy which is like the worst thing you could do. it was using take cover so far to go in cover where he was standing... now he's rolling around, adding more mobs and worst of all doesn't go melee...
  18. aquintus

    New to Buddywing

    basically no one want to share there credit grind profile because the will get overpopulated way to fast like in WoW ;-) and since writing a grind profile is so damn easy i guess you can figure it our for yourself aswell ;-)
  19. aquintus

    LazyRaider/Combatbot

    sorry didn't got the time to do anything this weekend ;-/ kinda forgot that i was on standby this weekend and well... shit rained down on me.. had to work 25 hours today and yesterday.. and guess what? riiiiight tryed to sleep between that ;p i try to work at it the next days.
  20. aquintus

    Fight at Joe's - 2.0

    i'm not sure why but it seems i can't send any pms to anybody atm... so here is my reply adude: i added Scrapper.cs and DirtyFighting.cs as classes to Routines/Joes/ (files attached) and deleted Scoundrel.cs since this took care of this class so far (for whatever reason) in MercHelpers.cs...
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