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  1. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    Been way to busy, but found the time do make an update today. Hopefully I can find some more time this weekend. https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity A lot of things including: Should attack closest with fists of thunder when out of spirit and <...
  2. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    Yeah I'm going to look at it. It's hard to make it do exactly what I want because if there's some delay it will think the target/boss whatever is where it isn't. See if I can find the time to put some sliders in Trinity settings for you to play with.
  3. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    Hey, which version is that? I've not had much time testing so I'm sorry if I broke something. But I'm not sure what movement you are referencing to? :)
  4. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity Now able to use "Always kill elites below % health" Better at casting epiphany and inner sanctuary around trash. Edit: If you got this early you will find out very soon I made a typo. Fixed now.
  5. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    Hey, that's good to hear. I'm still lacking good weapons for dual wield, probably trashed a couple of ancient pig stickers before I knew they were viable :/ I will fix this today :)
  6. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    Yes, will upload an update soon which let you use the "Kill elites under x % health".
  7. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    I'm still saving my 50+ keys until I get a decent FD with life per hit. Or maybe decent dual wield weapons. I'm curious to how the dual wield build does with the bot, anyone?
  8. Fujiyama

    [Plugin] Trinity Fork (Kite/Avoidance)

    BuddyMe: Have you implemented health limits for avoidance for some of the rift guardians like Rime etc.? So that the bot won't try to avoid it at full health as it's currently in Trinity.
  9. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    I don't like skipping them either, but for GR's I guess it can make the lph higher. At least if it helps with the time :) Best thing would be to have a list of no-go elites we don't want to waste our time on.
  10. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    No just a feature, only if you check the box in Trinity settings! Might make it so elites under a certain % gets included in the dashes though, because a lot of elites get caught in the crossfire apparently.
  11. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity Should now be able to ignore elites (Only tested with Monk). Warning: Some elites might get caught in the crossfire :cool::cool:
  12. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    What do you mean by higher grifts? How effective do you think the bot would be at skipping elites? I might fix the dashing strike code to not include elites if you checked this option. But it would have to be a little later :)
  13. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    I didn't try that myself until I gave the advice and man did it help! I'm at 30LPH starting with a lot of 30 keys, now at 43. ~10h I feel the routing is the most limiting factor atm, on some maps at least.
  14. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    My current settings for dashing strike monk. Improvements are welcome! (doing low 40's at the moment with in-geom)
  15. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    OMG thats sick! Haha :cool:
  16. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    No FPS issues here, even though my pc is not all that. However all precision wants some cpu :) The globes sometimes don't drop fast enough and the bot will be all over the map before they get registered it seems. Cached maybe? You can try lowering the "low priority object cache" refresh rate in...
  17. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    Yeah, personally I like to stock up 100+ keys so I can run In-geom or some speedy build until it gets too hard then switch to flying dragon and more toughness for the higher grifts. Obviously the more keys the longer you can go without changing gear/build.
  18. Fujiyama

    Trinity 2.8.4 & QuestTools 3.4.16

    Start lower, it's more efficient anyway, and upgrade keystone.
  19. Fujiyama

    What is your best GR in botting for Season 3?

    You can try this: https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity Tried and tested 50+ with the right gear.
  20. Fujiyama

    [Plugin] Armory

    Had the bot freeze at Kadala a couple of times. Exception during bot tick.System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at...
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