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  1. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Bantou can you let the bot pickup progress globes when there are no enemy with 15 meters of the globes or the character?
  2. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    There is no speed break point for skeleton mage. When your AS increases, skeleton mage's as will still remain the same, but dmg per hit will increase accordingly. Not sure if that is the same with skeleton though.
  3. B

    Unnecessary paths.

    Exploration path is sent by DB's navigation server. Trying to change it in client side is waste of time.
  4. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I still believe it is done on purpose.
  5. B

    Unnecessary paths.

    If you open the visualizer you can see Trinity knows almost the whole map even if it is not fully explorered. Which means there is no reason to backtrack and explorer some tiny black area in the in-game mini map, which is not unknown in trinity's visualizer.
  6. B

    Unnecessary paths.

    I'm thinking maybe trinity developers intentionally make navigation bad. DB actually know the map much better than us (like TurboHUD does) so it has the ability to make things much smoother than most of us doing manually. I feel they use the bad explorer because they do not want bot to be able...
  7. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I deleted compiled assemblies folder but it still go crazy for globes. Also is it possible to not focus elite when elite is out of attack range? Focusing on elite is helpful in lower GR where mobs are not dangerous and character do not have enough dmg. In higher GR walking pass mobs to attack...
  8. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I'm currently paragon 1180 and are farming GR95 with average 12mins. 2.4 milllion sheet dmg. I think the most important thing in farming high GR is make sure you have mage dmg in helm and boot. Also make sure you have 20% physical dmg amp in amulet and wrists. These four stat wont reflect in...
  9. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    1.2.6 it would rush to progress globe and shrine like insane. No matter how much enemy is in the range, it will just go, grab and die. If the globe/shrine is blocked by enemy's body or skill, it will just stand there and doing nothing. It happens a lot when facing a group of elite. The routine...
  10. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Just tried v1.2.6 in GR90 two times. With 1130 paragon and the absurdly stupid backtracking navigation system, I finished GR90 in 8:59 and 8:40. Reaaaaaally great job Bantou and BIG THANKS! I'm thinking about farming 92 now. [Trinity 2.260.6] [Rift] Runs count: 2 [Trinity 2.260.6] [Rift] This...
  11. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I just tried DarkScorpion's script. Seems like he had solved the mage target problem. Casting mage on command skeleton's target really works well. Saved about 80 seconds every round in gr87. Maybe you can figure out how he did that?:D
  12. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Hi Bantou, any eta for the update that might fix mage idle problem by using the spell at target enemy? I'm currently farming gr87 with your amazing routine. Might be able to clear 90 if the mage problem is fixed :D
  13. B

    How to make bot picking up items in town during greater rift farming?

    I let my smurfs drop all the equipment they get in greater rift. But I can not find a way to let my main automatically picking them up. Anyone can help me here?
  14. B

    [Plugin] AutoFollow 1.260.1

    I want to increase the speed of equipment farming with zAutofollow. I made three nec smurfs to go gr80 with my main. The plan is for them to drop all they get to my main. I figured out a way to them to drop in the town, but cant figure out how to let my main pick them up. Is there anyway to do that?
  15. B

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I am farming gr85 with 900 paragon and it works good. I have noticed most time the bot dies are because skeleton mages just being idle and does not attack elite. When I play manually, I solve this problem by summon another set of skeleton mage while my mouse is pointing at the target. The newlly...
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