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  1. W

    Wizard Tal/Vyr Routine

    If you use the attached routine it does not backtrack. It is the same routine drizzle posted just an earlier version.
  2. W

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    They were meant to be separate comments, my bad HV is Haunted and CoE is Convention of Elements. Travelers and Rose is all about the 100% damage but CoE give you 200% in a 4 sec rotation. Haunted keeps your mages up.
  3. W

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    1.2.7 seems to perform the best in 95+ for me. I have done a lot of clears at GR97 and 98 over the last couple weeks. I did some small testing with 10 runs of 1.2.7, 10 runs of 1.2.8 and 10 of 1.3.3 (RNG I know plays a big part). 1.2.7 = perfect 10 of 10 cleared in time. 1.2.8 = 8 of 10...
  4. W

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    don't know if i am the first but GR100 cleared and i know I won't be the last. full augments and 4 mill damage. Bantou you should be really proud I have never seen or heard of a routine clearing a 100 before :)
  5. W

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    He's 3000+ paragon :)
  6. W

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I can confirm what Bantou says works.
  7. W

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    They prolly rocking a lot of para
  8. W

    Patch 2.5.0.44247 Released

    I get the same thing "[Trinity PTR 2.250.740] Error: Not in game"
  9. W

    Patch 2.5.0.44247 Released

    http://updates.buddyauth.com/
  10. W

    Patch 2.5.0.44247 Released

    Wanted to let you know so you can update the bot.
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