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  1. E

    How to make the bot pickup certain items?

    [QUALITY] == "Rare" && [LEVEL] == 63 && [BASETYPE] == "Weapon" && ([TYPE] == "Wand" || [TYPE] == "Dagger" || [TYPE] == "HandCrossbow") -> [IGNORE] I think this is correct
  2. E

    [Plugin] "Item Rules 2" File based scripting language!

    201301170942181480.Hero;LOG;KEEP;[KEY]:2019819679;[BASETYPE]:Weapon;[TYPE]:Dagger;[QUALITY]:Rare;[NAME]:IntrigueSiphon;[LEVEL]:62,00;[ONEHAND]:True;[TWOHAND]:False;[UNIDENT]:False;[INTNAME]:Dagger_norm_base_06-38;[DEX]:199,00;[VIT]:55,00;[LS%]:2,90;[DPS]:577,65;[WEAPAS]:1,50;[WEAPDMGTYPE]:Arcane...
  3. E

    [Plugin] "Item Rules 2" File based scripting language!

    Hi, latest update rev.239 of hard\rare.dis with LEVELRED rule keeping tons of trash :(
  4. E

    3rd party site to sell EU gold to

    I can pay 0.14 EUR for your milions
  5. E

    [Plugin] "Item Rules 2" File based scripting language!

    is possible to make pickup rule for magics where I can set item price? somethink like that: [QUALITY] == "Magic" && [ITEMPRICE] > 800" [QUALITY] == "Magic" -> [IGNORE]
  6. E

    Unified Trinity Community Edition

    I do the same ...
  7. E

    Unified Trinity Community Edition

    I have this on latest 1.7.1.4 version... [14:11:26.532 Q] [Trinity][CacheManagement]System.AccessViolationException: Could not read bytes from 00000008 [299]! at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) at...
  8. E

    [Plugin] "Item Rules 2" File based scripting language!

    Yes, Im doing it same
  9. E

    [Barb] The rend/smash/cleave Setup!!

    yes please, and include it into unified trinity in next versions
  10. E

    [Plugin] "Item Rules 2" File based scripting language!

    and still have this error in latest versions... [10:36:22.041 Q] [Trinity][CacheManagement]System.AccessViolationException: Could not read bytes from 00000008 [299]! at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) at...
  11. E

    [Plugin] "Item Rules 2" File based scripting language!

    in v2 rules u have to repair line for keeping all legendarys in legendary.dis //[QUALITY] == "Legendary" || [QUALITY] == Special if you uncomment it, it still trashing legendarys This is right... //[QUALITY] == "Legendary" || [QUALITY] == "Special" or //[QUALITY] == "Legendary" because special...
  12. E

    [Plugin Addon] "Item Rules" with a file based scripting language

    So finaly it automaticaly reloading rules?
  13. E

    [Plugin Addon] "Item Rules" with a file based scripting language

    Im still looping ... I found these items where it loops... These rules are guilty: [QUALITY] == Rare && [TYPE] == FistWeapon # [DPS] > 800 && [DEXVIT] > 100 && [CRITDMG%] > 50 && [SOCKETS] > 0 && [WEAPAS] > 1.4 [QUALITY] == Rare && [TYPE] == MightyWeapon && [ONEHAND] == true #...
  14. E

    [Plugin Addon] "Item Rules" with a file based scripting language

    I have same problem, I have to use old rare.dis :(
  15. E

    [Plugin Addon] "Item Rules" with a file based scripting language

    yes, problem is in new rare.dis - I used older one from your second topic and it works -> http://www.thebuddyforum.com/demonbuddy-forum/plugins/88396-plugin-addon-item-rules-dis-files-lets-work-together.html
  16. E

    [Plugin Addon] "Item Rules" with a file based scripting language

    stucked in rules loop after identing :(
  17. E

    [Plugin Addon] "Item Rules" with a file based scripting language

    default rules aren?t perfect. You should adjust it for your needs. Or there is better adjusted version of rares -> http://www.thebuddyforum.com/demonbuddy-forum/plugins/88396-plugin-addon-item-rules-dis-files-lets-work-together.html
  18. E

    [Plugin Addon] "Item Rules" with a file based scripting language

    just repair offhand section... // +---------------------------------------------------------------------------+ // | -- Quivers [QUALITY] == Rare && [TYPE] == Quiver # [DEX] >= 150 && [AS%] >= 15 && [CRIT%] >= 8 && [MAXDISCIP] >= 9 # [KEEP] [QUALITY] == Rare && [TYPE] == Quiver # True #...
  19. E

    Which profile manager do you use?

    Atom 2.0.1
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