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  1. B

    Trinity 2.1.4 and QuestTools 2.0.91

    it sounds more like a trinity issue caused by a setting that was either previously valid or previously ignored.
  2. B

    Job's Legendary Rule set

    There are some set items that I want trashed, but I can't seem to figure out how. Any suggestions would be appreciated.. other items that I have changed from KEEP to TRASH have done what they should have... in these items cases, I had to add the -> [TRASH] at the end of the line. Here is...
  3. B

    Trinity 1.9.6 & QuestTools 2.0.76

    Here are my log files of this behavior:
  4. B

    Trinity 1.9.6 & QuestTools 2.0.76

    How can this be disabled completely? (I play manually) I already have Disable All Movement checked, and under Objects I have "Force Ignore Destructibles" set with the attack range set to "1". But it still will Dash through doors as I get close.
  5. B

    Lag/Errors with Trinity 1.9.6

    I am getting these messages: [Trinity][Performance] Execution of Navigator.MoveTo took 1500.29ms. [Trinity] Navigator UnstuckAttempt dest=x="533" y="1086" z="0" (Name=healthPotion_Console Dist=31 IsElite=False LoS=False HP=-1.00 Dir=E) duration=1500 distance=34 [Trinity][Performance]...
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