I removed the HP% check from the Laws of Justice block and that has prevent my disconnects so far.
CrusaderCombat.cs:306
// LawsOfJustice2
//if (CanCast(SNOPower.X1_Crusader_LawsOfJustice2) && !CacheData.Buffs.HasBuff(SNOPower.X1_Crusader_LawsOfJustice2...