What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Search results

  1. B

    [Request] Thread continuation

    you are right ofcourse, and the developers, now may we suggest to prioritize "attacking" as first and path generation as second, so we may use the client even the nav server lags (like what happened yesterday) or atleast let the "attacking" module to have its seperate thread process...to...
  2. B

    Bot is standing still not working...

    its working 100% now!!!
  3. B

    [Request] Thread continuation

    may i also add, its just not the MOVETO, even when in combatBOT(no waypoints) the bot will still get stuck, here is a situation, the bot sees a mob, a few yards away, there are objects/distruction in front, it will call the NAV to generate how it will reach the target... this will happen for...
  4. B

    [Request] Thread continuation

    check your log,, switch to "DIAGNOSTIC" ,,there you will find what the client is trying to do for a long time... as for me it shows it is trying to receive a reply from the NAV, and doesnt do anything until it does.. now NAV is working perfectly and everything is fine.. so i guess YES , its...
  5. B

    Nav Server Not Working!

    nav server still has RANDOM disconnects and RANDOM timeouts, its playable now but not 100% as of NOW
  6. B

    [Request] Thread continuation

    i agree,, not just for HC players,,,if only DB fights mob while waiting for the client to regenerate path / waiting for the lag nav server to go away atleat for a while... the bot would not be this crippled.. atleast the DB is left there to fight mob and not just standing in the center of the...
  7. B

    [Plugin] Giles Combat Replacer

    i have posted this on other thread in support... maybe i should make a request....
  8. B

    Bot is standing still not working...

    if only DB fights mob while waiting for the client to regenerate path / waiting for the lag nav server to go away atleat for a while... the bot would not be this crippled.. atleast the DB is left there to fight mob and not just standing in the center of the mob.... hope the devs fix how the DB...
  9. B

    [Plugin] Giles Combat Replacer

    uhmmm,, the routine is perfect, however, the bot keep attacking HYDRAS when on party, and also some NPC's on act 2 and other npcs as well ....
  10. B

    [Plugin] Giles Combat Replacer

    after upgrading to 0.3 version, my bot seems to NOT clicking revive button whenever it dies... testing with 0.2 and everything seems alright.. im not sure, anyone can confirm on this???, great update though.. now DB is moving in the right direction with giles ideas
  11. B

    [Plugin] Profile Switcher - keep your Nephalem Buffs!

    This plugin is perfect, i got just one question, any chance we could get "RANDOMIZE" order for each group of profile just to eliminate the "botting" factor/repeating order .... just an idea to this perfect plugin... sorry my english sucks
  12. B

    IF statement , UseWaypoint , DEATH handling? bug or?

    Fixed with the newest version of demonbuddy, just a day problem, very quick... mods pls close thread.. thank you and more power.
  13. B

    IF statement , UseWaypoint , DEATH handling? bug or?

    Fixed with the newest version of demonbuddy, just a day problem, very quick... mods pls close thread.. thank you and more power.
  14. B

    IF statement , UseWaypoint , DEATH handling? bug or?

    thanks a lot, your post really help, however, private profile creators may not take that route, (well atleast for me) due to the toon produces bot like behavior, that may result to the eye of blizzard looking into... patterns such as TOWN - WAYPOINT - FIGHT - DIES - ->TELEPORT<- - TOWN -...
  15. B

    IF statement , UseWaypoint , DEATH handling? bug or?

    it seems the DB is not following instruction from my script particularly when using "IF" condition very well, yes it does what is told to do but when the condition is changed it doesnt follow, my script is program that IF im in town it will use the waypoint, however when the toon dies, and my...
  16. B

    IF statement , UseWaypoint , DEATH handling? bug or?

    MODS, sorry if i posted in wrong thread pls delete if necessary... it seems the DB is not following instruction from my script particularly when using "IF" condition very well, yes it does what is told to do but when the condition is changed it doesnt follow, my script is program that IF im...
Back
Top