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  1. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Simply copy the two files from the zip file, and paste them into the folder:- Demonbuddy/Plugins/Trinity/Routines/Necromancer And you should be good to go :)
  2. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I think I have to add the destructible target's ID to the list of acceptable targets, if it's that simple, a fix might not be far away :) Leave it with me ;)
  3. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    You guys have made me curious, I will have to check the differences between v1.0.6 and v1.1.2, and see if I can find why you think this ;)
  4. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    haha well I'm glad you like it anyway :) I am sure that I will be able to squash any hiding bugs, given time :P
  5. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    It can currently happen, but shouldn't happen very often. If people find that this is happening too often, I can add some code to prevent it, but like I said, it should be quite a rare situation ;)
  6. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    If it isn't a Blizzard bug (easy to prove, in that situation, just cast some yourself), I'd be surprised, clearly the combat routine has the correct target if it's producing enough essence to keep casting the mages. On the slim chance it's not a Blizzard bug, I think it can then only be a...
  7. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    If I find it's a fault of the combat routine, I will definitely look into it. At this stage, it only happened once to me, in four hours since I started running the latest update. It was suggested to me that it might be the navigation servers, but I haven't yet ruled anything out, just slowly...
  8. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    This is a blizzard issue, but I think it's just a missing casting animation, because dps when they're just standing there generally still seems strong, and as far as targeting goes blizzard automates targeting of mages :)
  9. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I believe the Devs are working on the navigation, but I suppose it is still a work in progress ;) I'm glad you've been enjoying it :D
  10. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Combat occasionally takes him out of range of the orbs, but it should be making considerable effort to collect them while in combat, and Trinity default is collecting them outside of combat. I've only seen it happen 3 times in 3 days, so maybe you're just having some bad RNG.
  11. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    I'm not to sure why that's happening, the function that seems to be triggering that error, is no longer included in the latest version. I suspect it didn't recompile the combat routine after you updated the file. Perhaps you could try deleting the contents of the Compiledassemblies folder. If...
  12. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    It shouldn't be the combat routine. I just think sometimes Trinity likes to avoid stuff, and at other times, it's like I think I'll kill you for fun, you were doing too well anyway :P
  13. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    New version is up on OP, v1.1.2 :) Fixes an error introduced in previous version. Hopefully that prevents the recent spate of crashes ;)
  14. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Ok, I have a fix incoming for that error, just testing it now, I should be posting it up soon :)
  15. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Nah lol, just next time you're out having a beer, have one for me ;)
  16. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Is that still happening for you, it might be that the Demonbuddy Navigation Servers were being attacked for a few hours today, but it could be something that I do have to fix, I'm not certain yet :)
  17. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    To 100%, there's a button at the top right of the panel I believe, that you can click to automatically set them all to 100% - saves a lot of stuffing around :) Glad you're liking it :P
  18. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    New version uploaded in OP, v1.1.1 A couple of minor fixes, and improved globe collection logic :D
  19. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    Turn on Lazy Raider Mode in Trinity Advance settings :) P.S. Globe system has been improved, and now often helps him get to range ;) P.P.S. Trinity now collects the Progress & Power Globes while not in combat ... hopefully this helps prevent accidentally leaving any behind ... but having...
  20. Bantou

    [Necromancer] Rathma Faceroll Glass Cannon GR 100+

    New version has been uploaded to OP, v1.1.0 It's even more awesome now :P And thanks community for tips and suggestions, it's much appreciated ;)
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