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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Thanks Fedez, thanks Itsmebentags, I ran Fedez's builds (only difference is crit rune on COTA and slightly modified WD to incorporate strongarms giving me 2 strongarms in the party - yes, they stack). I have finally gave up on Esoteric on wizard and replaced it by Pain Enhancer. ET wizard...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Hey Shakran, your wizard needs Reaper's Wraps. Cubed or worn. EDIT: I can see lot of people is struggling with ET wizard. I would like to point a few checks you can check out yourselves. Numbers will be given for speed running GR90 which is my current level. ET wizard's damage is directly...
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    What is the fastest way to level up a fresh account?

    Unfortunatelly, on a fresh account, for a non-seasonal character you need to beat Malthael in Campaign mode to unlock the Adventure mode.
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Do double wraps actually stack? I observed several RG fights and the Arcane Power seems to be jumping by 1/3 at a time.
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Mate, I tried the two and didn't see much of a difference in exps/h. Only difference I saw was that while wizard leader seems to have the luxury of skipping the Illusory Boots, the follower (under SimpleFollow) could not get combat mode jump activated because SimpleFollow kept switching the...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    It should not. Itsmebentag's following distance is 20y, so once the wizard is 20y away from the leader it should approach the RG and cast from 20y. Wait a sec, you are probably using it the wizard as the leader? This configuration probably needs to decrease Energy Twister casting distance...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    I suspect the demonbuddy developers made it detectable already some time ago. It was one fair evening, I went to Fields of Misery, produced the buff ring, made a quick "objects dump" and there it was. Somehow the ring object does exist about 18y under the ground layer but you can move to it...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Hey folks, so it seems I managed to remove the melee attack from the wizard's combat. I also made the wizards positioning tighter for those, who like me, use the wizard in a following mode. Good following distance (turning off combat in simplefollow) is about 30y. I am quite content with the...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    It seems I found the reason for the wizard moving needlessly. He just walked to mobs in order to punch them in the face! Seriously, Twister wizard does not have much to do in between attack speed pulses, so the Combat Power returned from WizardCombat.cs is just walk to the target. So I told him...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Hello guys, this thread has been a nice amusement for me over the last weeks. Untypically, I found many open and sharing folks here. Maybe it is time I can contribute some. So today morning I got a crazy idea about oculus ring buff spots. I just checked it a few hours ago and yes, Demonbuddy...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    I used to run similar setup some time ago. It's very stable for pushing 85+ but I had tremendous problems to kill a rare yellow spawn or a rift guardian. It used to take about 3-4 minutes to kill the RG at 86. How have you solved this problem, mate?
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Guys, I am trying the et/ba/dw/mo setup and I am struggling to killing gr 80 yellow and blue packs. Rift guardians are very slow as well. I've tried dmo/dmo/mo/ba and it was doing fine inside lev 84 rifts. Now I see 2 problems with ET: 1. I can't feed ET when fighting 1-3 monsters (yellow and...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Itsmebentag, on the first page, the cap 50 gems fix in CompleteGreaterRiftTag.cs should be inside the followers' QuestTools plugin, it does not matter for the leader. Leader is using Adventurer plugin for gems upgrade.
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Hey Ruby, this may be caused by Trinity Config->Combat->Misc->Flee in Ghost Mode
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Hey, Simplefollow never upgraded gems according to leader's list. It uses QuestTools priority list of each follower. However, Simplefollow plugin reads leader's upgrade threshold percentages. The problem people are having with this system are just those 50 cap legendary gems. The QuestTools...
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    bot want ugrade gogok :/

    Your followers that use SimpleFollow plugin use QuestTools to upgrade the gems. Moreover, SimpleFollow ignores follower's QuestTools setting for minimum upgrade percentages, it reads it from leader's QuestTool setting. Even in a case when the leader upgrades the gems with Adventurer plugin...
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