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  1. T

    [Guide/Setup] 4-man party setup for S11

    At least now I know who is dominantly responsible for my globes, the zbarb! I am also seeing the Necro is less stable without the Devour (less healing, lower hitpoints without the Satiated rune), gain is 30% damage reduction and amazing 1 min Simulacrum. Remember, our Necro build multiplies...
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    How to get if a mob is cursed by Necro curse skills?

    I have bothered Nesox with the same questions about a week ago. Now I can save some of his time. You are probably using wrong SNOs. Necro debuffs use different SNOs than active spells' SNOs that are used to cast them. Debuffs SNOs are: SNOPower.P6_Necro_PassiveManager_Decrepify...
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    [Guide/Setup] 4-man party setup for S11

    I have added all 3 spells to the Necro. Frailty and Decrepify is done very simply, routine just keeps the main target debuffed and the rest is taken care of by the size of the area spell curses. It could be done better (Frailty making sure everything below 25% hps is debuffed and Decrepify...
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    [Guide/Setup] 4-man party setup for S11

    If your WD is dying too much, really try swapping Trapped gem for Esoteric. Why the Trapped? Pain Enhancer is a no-brainer, because WD double dips off the attackspeed (Phantasm spirits scale damage of WD's AS, plus WD causes explosions faster when recasting fourth spirit). Also +120% AS in large...
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    [Guide/Setup] 4-man party setup for S11

    I have added some of the ideas you had here guys, see the Changelog. At the moment I am starting to ignore Inarius + Bone Ringer Necro, although it's in push meta. I found it less suitable for a stable high GR farming because its melee skeletons die too quickly in 100+ affixes, despite of what...
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    [Guide/Setup] 4-man party setup for S11

    Definitely the monk. Targeting is aimed for targets around the leader. Your zbarb will charge/whirlwind around pulling stuff closer with the Ancient Spear - too windy.
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    [Guide/Setup] 4-man party setup for S11

    How is it working for you? Can you share the classes/builds, please? Is it monk + necro?
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    [Guide/Setup] 4-man party setup for S11

    Those are really zdps, no "dps" :). CHC is for cubed Solanium. I am not really sure it helps that much but there was nothing much I could really pursue on zdps gear. You want primary CDR, then AS/CHC as secondary stats. Paragons are all vitality on supports. They are quite easy to gear. Once you...
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    [Guide/Setup] 4-man party setup for S11

    Many times I have seen this Rathma setup to vaporize 105 party Rift Guardian in 5-7 secs when everything clicked. No kidding. Usually it's about 30 secs, worst cases should be around 1 minute. I do not even run Stricken. Pushing 110+ with this may require the Lancer, though.
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    [Guide/Setup] 4-man party setup for S11

    Hrm, Routines defaults are what I run now. Trinity does not have combat related settings anymore, just the globes I described. I set 0 avoidance for monk and barb. For followers I do molten-core at 70%, Orlash 70%, Arcane 60%. But this is really up to you people. You really want to do as least...
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    [Guide/Setup] 4-man party setup for S11

    Yes, been thinking about it. Got busy weeks now. I will be able to take a look on Lance after 2-3 weeks. By that time there might be out some decent routines already. It will be easier to build a party version then, maybe.
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    [Guide/Setup] 4-man party setup for S11

    I have been asked by some of you to post my 4-man setup that can farm 105-107 with Demonbuddy (non-season 2.2k para, fairly optimized gear). I am not much of a writer but here goes: Party: Party composition evolves over the time by contribution of some folks in this thread. So far (Post S11...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    It is possible that stock Serenity plugin just does not support it. I remember about 10-20 pages back someone posted a fix to spear in targets in some selected distance range. I think few months ago I toyed with the spear, try these 2 files: Btw, pulling in mobs with Ancient Spear was not...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Fredoh, this thread is dead because side admins decided to ban the OP. They replaced his first post by something that will hardly work using just the info in the post. For example, you need fixed SimpleFollow plugin with fixes scattered alongside these 83 pages (likely over first 30). Seeing...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    In packs, say 7+, your wizard should be on full arcane power all the time since the ET is mostly cast just off the Power Hungry stacks. If this is your case and you never drop under 50% arcane power with 7+ targets than your wizard is fed well. Maybe try a small experiment: 1. replace jordan...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    - You need just one diablo 3 installation and launch it as you wrote. - I believe at present you need 4 different DB directories as many of the settings (Trinity) are not saved per account/character.
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Yes, the damage debuff definitely stacks. For more details see http://us.battle.net/d3/en/forum/topic/13349475072?page=1#7 Section that start with: Proof for Multi-player Stacking of Debuffs Special thanks to ButteryNugs for helping out with the multi-player tests. 10) In multi-player...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    So we got 3 independent runs with about 400B/h all within 10% variance. It took us 60 pages to go from 150B/h to 400B/h. Great thread and thank you, Itsmebentag, for running this. Maybe you should change the thread title :-). It's pity and no wonder that the current meta is getting gutted. ET...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    This is something I never understood properly and never have tested. The 15% increased damage is Piranhas baseline, w/o the rune and this damage bonus is shown for all the runes as well. I know that Wave of Mutilation, as a single rune, explicitly mentions 15% increased damage debuff but the in...
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    [Guide/Setup] 4 Man GRIFT 80+ - Realistic 200 B EXP Per Hour.

    Hey guys, got couple of PMs about the WD strongarm build. It's not a secret: Wall of Death (Communing with Spirits) - to debuff damage and proc Iceblink Haunt (Poisoned Spirits) - cookie cutter skill Hex (Toad of Hugeness) - from Fedez, I wonder if the damage debuff works on bosses BBW...
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