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  1. xzjv

    All Combat Routine Requests and Modifications [All Classes]

    Not picking up items in combat does that include important things like Set/Legendary,Wings/Pets, DeathsBreath Should be able to avoid arcane, its not the first time i've heard its not working though. check in Avoidance tab the health % and radius are set appropriately. Would you mind posting a...
  2. xzjv

    All Combat Routine Requests and Modifications [All Classes]

    Yeah, I will add an option for it. Although, I think ideally if he is within range to pick it up without walking then pick it up even with combat looting off, should be fast enough to not interrupt combat.
  3. xzjv

    All Combat Routine Requests and Modifications [All Classes]

    Yeah i'm just putting them as expressions in the routines/base now. like this: public static int ChantodosStacks => Core.Buffs.GetBuffStacks(SNOPower.P3_ItemPassive_Unique_Ring_021); public static bool IsFirebirdsMeteorReviveUsed =>...
  4. xzjv

    All Combat Routine Requests and Modifications [All Classes]

    Can you paste the BuffsCache change. It should be able to be included in your routine or Wizard base if its more widely useful.
  5. xzjv

    Explore Goblin Realm Doesn't Seem to Destroy Everything

    Thanks for reporting it, I've had a look at this and one type of vase was being ignored, next build 708+ should now be attacking them.
  6. xzjv

    All Combat Routine Requests and Modifications [All Classes]

    I believe this was due to a fix on casting buffs out of combat, since before they werent working as expected, the flood gates opened for them being cast constantly and i was missing a sanity check for casting portal/teleport. Please let me know if you see this in .707+
  7. xzjv

    Trinity is messing with itemfilter

    Ty, life attribute bug should be fixed in 707+.
  8. xzjv

    [DOWNLOAD] Trinity

    They aren't related. You can use either the normal DB or DB Beta with any Trinity.
  9. xzjv

    Stashing bountry rewards?

    Due to popular demand, this will be back in next build.
  10. xzjv

    Guide to Writing Combat Routines

    reserved
  11. xzjv

    Guide to Writing Combat Routines

    This guide is for people wanting to create their own combat routines in Trinity. There is a lot of info that could be covered on this topic so ill do this first pass and then expand on it later if people are interested. What is a combat routine? Combat routines decide which powers should be...
  12. xzjv

    [DOWNLOAD] Trinity

    Do you mind if i include this with trinity, probably just under force specific routine for now.
  13. xzjv

    Is there any way to let the bot skip Elites/Champions with the juggernaut affix?

    We're aware of the issue, the new affix needs to be added to an Enum in the DB core (probably in next official release) and then i can enable the code for Trinity to skip it.
  14. xzjv

    bot still getting disconnected

    While this is being investigated the work-around seems to be going into trinity settings > advanced and setting the TPS limit to around 15.
  15. xzjv

    bot is always disconnecting me after about 15 seconds

    Hi, can you try putting this file into your [db]\Plugins\Trinity\Routines\Wizard folder and choosing to overwrite existing. I increased the delay between disintegrate casts.
  16. xzjv

    Death breath issue

    ok. sounds like a bug, if you've set that slider to keep DB all cube related things that consume DB should be honoring that setting.
  17. xzjv

    UE DH Vault problem

    please try with 694 going to routine tab for DH UE and clicking the 'Reset to Defaults' button (should only reset that one routine).
  18. xzjv

    UE DH Vault problem

    Hi, please can you post a log and/or tell me your build and what version of trinity you are using.
  19. xzjv

    Demonbuddy Error in OnEnable

    1) Try latest version. https://www.thebuddyforum.com/demonbuddy-forum/plugins/trinity/235881-download-trinity-2-55-692-beta.html 2) Make sure the Diablo3 window is visible on desktop (not minimized). See if that helps
  20. xzjv

    trinity cant plug in DB cs0108 error compilator

    Try going into your plugins folder and deleting adventurer plugin, its no longer a required - it was merged into trinity a while ago.
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