What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Search results

  1. MaiN

    Server connection problems

    Can you try a tracert? tracert dbnav.buddyauths.com
  2. MaiN

    Server connection problems

    Are you able to ping dbnav.buddyauths.com? If that succeeds, try "nslookup dbnav.buddyauths.com" as well.
  3. MaiN

    "I DO get it" Demonbuddy is 129 times SLOWER.

    It has been a pretty bumpy release, we admit that, and we are truly sorry about that. We read everything in the forums, and we do not take all the criticism lightly. The service we provide has not been usable for a lot of people, and that is unacceptable. We have been working pretty much around...
  4. MaiN

    Warden Update

    00:57 UTC New builds of HearthBuddy and Demonbuddy are up, and are as safe as possible to use. Older builds of these are no longer usable.
  5. MaiN

    [How it Works] Injection And You

    You do not need to acquire a frame by yourself. HB already runs in a frame lock by default, and the option not to run in a frame lock will be removed soon. Your usage of Coroutine.Wait is incorrect - it waits until the condition becomes true, which it does instantly for your condition. The...
  6. MaiN

    [How it Works] Injection And You

    Thread.Sleep should never be used. The correct way to do it is to run a coroutine with human-like delays between each buy request. Using Coroutine.Wait you can also sanity check that your buy requests are going through (for example by checking that you lose gold or that an item appears in the...
  7. MaiN

    [How it Works] Injection And You

    No, HB will only exit the frame lock if you have not issued a new injection for 1 second. The frame lock is also not reentered on next injections in the same frame lock: using (StyxWoW.Memory.AcquireFrame(true)) { Lua.DoString("print('hello')"); // Runs in 1 frame...
  8. MaiN

    DB's unstucker causing DB to DDOS the nav-server

    The nav server caches paths, which means that even though it is requesting the same path, as it has been generated once, it will not require any CPU the second time that path is requested. It does seem strange that it's taking so long to answer path requests, though. I will have a look if it is...
  9. MaiN

    D3 crashing in Festering Woods

    And please also upload the .dmp file created by Diablo.
  10. MaiN

    Whats the problem now? Servers?

    One is in the works. :) And it is a huge inconvenience, we are sorry, but this should hopefully be the end to the problems.
  11. MaiN

    Whats the problem now? Servers?

    Yes, the issue was identified and this should hopefully be the end to any server issues. http://www.thebuddyforum.com/demonbuddy-forum/56170-demonbuddy-release-thread-4.html#post569886 You will have to restart your bots, it seems like.
  12. MaiN

    Testing DemonBuddy - our Diablo III bot

    That picture is a standalone tool that analyzes reports logged to the log file.
  13. MaiN

    Testing DemonBuddy - our Diablo III bot

    Actually, there is a reference to this movie inside of Diablo. It was discovered independently by me and some other reversers yesterday. This is what Hawker was referring to. :p
  14. MaiN

    Getting Degree's of where you are to a players Radius

    If you think this is complicated math, you really really need to relearn your trigonometry or vector dot products. :P The problem is extremely simple to solve using vectors: Dot product - Wikipedia, the free encyclopedia Basically create two vectors, a mob->player vector and a mob...
  15. MaiN

    I laughed so hard when i read this!

    Fucking Nesox and his documentation..!
  16. MaiN

    Unmeshed or Linked Area's - For MaiN

    This is also fixed btw (as you can see on the bug tracker).
  17. MaiN

    Unmeshed or Linked Area's - For MaiN

    Fixed.
  18. MaiN

    Unmeshed or Linked Area's - For MaiN

    There is no problem with the navigation. It's HB generating wrong hotspots for the quest. Add an override. Fixed. Fixed. Fixed. Fixed. I don't see anything wrong with in the mesh. Can you try adding an override? Fixed. What is the problem? Where is the bell? You'll most likely have to...
  19. MaiN

    Hb-UNK INSTR @ 0xFEE10001

    I doubt the actual crash is related to RASM as much as it's related to zoning out of the BG.
  20. MaiN

    Unmeshed or Linked Area's - For MaiN

    Fixed.
Back
Top