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  1. Apoc

    Ninja Patch : 1.4.0.10619 !

    Bot has been updated for a few hours now. Sorry, forgot to post the update (see the beta thread)
  2. Apoc

    Agility

    The bot itself changes these settings. The logic changes between the 5 or 6 different cast modes is too much to handle in most cases. (And it tends to be inconsistent) So we force a single method (press to cast once). Double-Tap to dash is due to some input lag in the client itself...
  3. Apoc

    info needed.

    There is "Agility" which is a combat bot. You can also load the combat bot profile and use the default routine to handle combat for you. (Will also move around) Currently, since the F2P update changed questing all over the place, leveling is a bit tedious with the bot (due to lack of profiles)...
  4. Apoc

    Ignore creature ID for profile.

    Oh the profile tag documentation... my woes.... I'll sit down tonight and create proper documentation for all the tags. Give me time.
  5. Apoc

    CreatureIds in a grinding profile

    Loot is automatically vacuumed whenever it is available, and you're not casting a spell (to avoid interrupting it) Kill is not a tag provided by the base bot.
  6. Apoc

    CreatureIds in a grinding profile

    CreatureIds is not an element, it's an attribute. <Grind CreatureIds="1,2,3,4,5">
  7. Apoc

    Interact With TradeSkilll Nodes

    CommonBehaviors.Interact will automatically equip the required harvesting tool to harvest a given node. (Except for herbs, which you need to attack) You can check actor.ActorType == ActorType.Harvest to detect when it is a harvest node, then simply call "await...
  8. Apoc

    Cant get bot working keep getting this!

    I'll check on DX9 again, but I added fallback support specifically for that reason. If it's broken, I'll definitely get it fixed.
  9. Apoc

    My key is not attatched to my BuddyAuth login...

    Send an email to support, and they'll be able to help you. We don't provide key/transaction support through the forums!
  10. Apoc

    [BETA] Wildbuddy BETA - Pre-Release Builds

    A new build should be up within the next 10 or so minutes. Quick changelog: Add the OffMeshConnection tag. You can now define custom connections in your profiles directly. Added new profile shortcut API CreatureExists(creatureId, x, y, z, radius) Exposed Navigator.OffMeshConnections so...
  11. Apoc

    Nothing seems to work right now

    Things should still work in PVP. I will just never create a PVP bot to go with the default bot packaged. PVP is very "close" in Wildstar, and it's very easy to tell when someone is a bot.
  12. Apoc

    Nothing works.

    I'd need a log to be able to tell what's going on. Upload the latest log from your /Logs folder. (Check my signature for instructions)
  13. Apoc

    Cant get bot working keep getting this!

    DX9 also works (the exception that gets printed is just for my use, it will fall back to DX9 if it fails to work with DX11) Your actual error there looks like you already have the bot attached to the game. I'd suggest closing the game and the bot (check Task Manager)
  14. Apoc

    [BETA] Wildbuddy BETA - Pre-Release Builds

    New beta build will be up within the next 10 minutes. Hopefully the auto-updater is also fixed as well.
  15. Apoc

    [BETA] Wildbuddy BETA - Pre-Release Builds

    This thread is simply to serve as a "release" thread about the BETA builds of Wildbuddy. You can find the download link here: http://updates.buddyauth.com/GetNewest?filter=WildbuddyBETA Please note that the beta builds will contain bugs or unfinished features. That is the entire point of a...
  16. Apoc

    Wildstar is working Fine now (Only big queye)

    A few people have access to a very early beta build, just so I can confirm things work properly. I will be posting the download link today once at least the routines/combat stuff work properly.
  17. Apoc

    Status

    So, small update as requested. I'm in the middle of rewriting the leveling profiles (at least for my testing of the bot). I can confirm nearly everything works, I just need to check that CSI's still work, and a few select other things. From what I understand, there will be another patch today...
  18. Apoc

    Does it work? :)

    Thanks! I'm doing what I can while I wait on stable servers. (Or at least stable enough to test stuff)
  19. Apoc

    Does it work? :)

    I play almost exclusively US (since they get patches first). The servers are far from stable.
  20. Apoc

    Wildbuddy v0.1

    I'm givin it all she's got cap'n! On a serious note, I've been updating since the builds have been on the PTR. However, with the live launch, I literally can't do anything to try and get things updated. (Can't test stuff if you can't actually get in game!) I don't think it will be a week for...
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