What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Search results

  1. Magi

    Unified GilesPlugin's Unnoficial Updates File

    I requested them public (2 variables and the refreshDiaObj plugins) so my plugin could force a refresh of trinity's monster/obj cache. I also check for forced town runs. This is specific to looting warden/uber corpse where in some cases it gets confused or blatantly ignores their loot. This has...
  2. Magi

    Unified GilesPlugin's Unnoficial Updates File

    No worries, it confused me too. Check this post out...he has some videos as well. Monk Sweeping Wind exploit; STILL not patched - Forums - Diablo III
  3. Magi

    Unified GilesPlugin's Unnoficial Updates File

    Indeed...looking through Belphegor is so much cleaner. I'm not going to bash Giles too much, he did a TON of work and I can appreciate his efforts. My guess is it started out small and eventually grew to this monstrosity. It's a miracle it works haha, but yeah trying to circumnavigate it...
  4. Magi

    Unified GilesPlugin's Unnoficial Updates File

    Jub, put it back to previous version. Blind flash should be cast BEFORE sweeping wind when possible. The DPS calculation begins when sweeping wind is initially cast (not after or during it). If you recast it BEFORE it runs out, it maintains the initial DPS which is why we spam it (I understand...
  5. Magi

    Unified GilesPlugin's Unnoficial Updates File

    Yeah I was just going to post a response to that update that was provided. I'm in full understanding now and as it was in v.42, it was working well. My tweak to inna users for blinding flash made sure that blinding flash is always fired FIRST, then sweeping wind if we have 15 or more spirit (85...
  6. Magi

    Unified GilesPlugin's Unnoficial Updates File

    Shouldn't be an issue, just a pain in the arse modifying all of Giles loop statements. Just a mess and so easy to miss one (there are more than a dozen areas to tweak).
  7. Magi

    Unified GilesPlugin's Unnoficial Updates File

    could probably implement something like that. I'm actually curious now if normal tp (like at the end of a profile) are treated the same as a town run.
  8. Magi

    Unified GilesPlugin's Unnoficial Updates File

    This already exists in trinity: // Safety for Giles own portal-back-to-town for full-backpack else if (bGilesForcedVendoring) { if (dUseKillRadius <= 60) dUseKillRadius = 60; //intell }...
  9. Magi

    Unified GilesPlugin's Unnoficial Updates File

    J - request for 3 small changes to Trinity. I would like to convert one private function and two private variables to public so I may access them from plugins. Trying to force refresh the trinity monster/object list after particular events (warden/uber kills). Change this: // Grab the list of...
  10. Magi

    Unified GilesPlugin's Unnoficial Updates File

    yes I concur, it isn't used as often as it should be. I'll see if I can trigger it more frequently, especially for elites. Right now I know it fires defensively if your health is low or there are a ton of monsters around (when not waiting for SW).
  11. Magi

    Unified GilesPlugin's Unnoficial Updates File

    OK, I think I got it. I read this post (had no idea lol, I think I'm going to have to exploit it while I can) :) And yes, I surprisingly had probably at least 300 hours of manual game play on my monk and still didn't know this. Ouch.
  12. Magi

    Unified GilesPlugin's Unnoficial Updates File

    Thanks for that...forgot I had modified my config early on for this and didn't mention to Jub when I posted. Much appreciated!
  13. Magi

    Unified GilesPlugin's Unnoficial Updates File

    J - been super busy with real life and probably will be for the next week or 2. In any case, here is my file. I downloaded v0.42 and only included one new line for blinding flash for Inna users. Thats it. I don't know enough of the calculations of sweeping wind and how or when it determines...
  14. Magi

    Unified GilesPlugin's Unnoficial Updates File

    I did fix the blinding flash for Inna users which I can provide for an immediate update, but for further thought for anyone familiar with the calculations as I am not as familiar: - Shouldn't we NOT spam sweeping wind for Inna users? After I'm done fighting it keeps up wind until I run our of...
  15. Magi

    Unified GilesPlugin's Unnoficial Updates File

    I'll look into this. Should be simple. I've already written pretty much everything I'd need with my Uber profile so I can just piggy back off of that. I'll probably make it it's own plugin for now and see what the interest is since it's pretty custom. (slots needs to be set and protected)
  16. Magi

    A1 and A3 farming profile needed.

    Where are you getting stuck in Act 2? Also are you a WW Barb?
  17. Magi

    Unified GilesPlugin's Unnoficial Updates File

    thanks guys, yes I will make sure to include a proper version of sweeping wind lol. I screwed it up a few times so once I'm pretty confident it's working as it should, I'll let you know :P These conditionals are a little ridiculous lol Would love to clean it up but I'm pretty sure I'd be at it...
  18. Magi

    Unified GilesPlugin's Unnoficial Updates File

    Could definitely be missing a parenthesis...there are a ton. I'll keep an eye on it. One thing I think we should change is blinding flash: // Blinding Flash if (!bOOCBuff && playerStatus.dCurrentEnergy >= 20 &&...
  19. Magi

    Unified GilesPlugin's Unnoficial Updates File

    You sure about that? I looked at the code I removed and I'm not seeing anything that checks if your other skills are up. The stuff above it does like your Mantra's and blinding flash. What I edited should not effect it as those if statements preceed what I wrote. The stuff I removed was using...
  20. Magi

    Unified GilesPlugin's Unnoficial Updates File

    no shit lol. I did not know that haha. Looks like it was always waiting for 75 spirit or so to kick in...
Back
Top