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  1. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Version 601 I am proud to announce the first public version of the .net8 build of rebornbuddy. .net8 Fixes: GamelogManager.CurrentBuffer will no longer throw an exception when the ingame buffer resets, it will now simply return a empty list The last tag in a orderbot profile will no longer...
  2. mastahg

    RebornBuddyCN r586

    Thanks for your report, as always!
  3. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    New beta build coming now, please try overlay stuff with it.
  4. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    It's on my todo list. I'm currently waiting on feedback about stuff that interacts with the overlay system directly rather then 3rd party stuff that does it by a second third party layer.
  5. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Just download the new version from https://updates.rebornbuddy.com/GetNewest?filter=Rebornbuddy64Beta
  6. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    There was an issue with the obfuscation used on the executable. Manually update to the new version and it should be working again.
  7. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Is there a log file generated from the clean install version? If not, can you please check the event viewer? It should be under Event Viewer (Local) > Windows Logs > Application
  8. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    .Net8 beta https://updates.rebornbuddy.com/GetNewest?filter=Rebornbuddy64Beta I've been working on a port of rebornbuddy to .net8 lts, and am now seeking public feedback on the beta. Most plugins and botbases should work out of the box, i do recommend a clean install to make sure whatever 3rd...
  9. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Plenty of errors in there to cause potential issues. Do a clean install and add stuff one at time.
  10. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Version 597 Api Changes: BotBase.OnShutdown virtual function added, this function will be called on program exit and when botbases are being reloaded BotBase.Version virtual member added, defaults to assembly version if not overriden. ChocoboRaceManager documented functions...
  11. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Version 595 Add AcceptedClass to QuestWork class BagSlot.Value and ItemResult.Gil now return a more accurate value. Will be off for items with materia melded.
  12. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Looks like this broke when I overhauled the gamelogmanager a few weeks ago. Registered the wrong event. New build coming now resolves the issue.
  13. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    So doing some testing, AvailableContent mimics the duty finder window, so if you say are on a lower level job, 792 wont be available as the duty window wouldn't let you queue for it. I can't replicate it being excluded otherwise. Is this the same for you?
  14. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    I'll look into it. That code is very old so i wouldn't be surprised that there might be some issues with it.
  15. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    I'll try to get that included in the next release.
  16. mastahg

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Version 592 GameObjectManager has received a small performance boost, it will now generate the raw objects in parallel. This has resulted in a sizeable reduction of 650ns to around 250ns when the there are many objects. GameLogManager has received a internal overhaul and has its performance...
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