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  1. C

    Freeze subscriptions

    Sound idea *thumbs up*
  2. C

    Full Questing - All Acts - Complete

    Can you update the zip when a new Community Trinity comes out? Your profiles don't seem to be working with the new community trinity.
  3. C

    [Plugin] "Item Rules 2" File based scripting language!

    Reduced level requirement? Again thx Darkfriend, also was wondering if you could explain what loot.utr is, and how to use it?
  4. C

    [Plugin] "Item Rules 2" File based scripting language!

    We need to add "REDUCED LVL REQUIREMENT" please! does any1 know how to do this? what files would i need to add to, to make it recognize reduced lvl requirement? I would be willing to make the changes myself with a little guidance.
  5. C

    Unified Trinity Community Edition

    Did the Gold/Hour counter in DB change how it works from version .1.2-.1.4?
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    [Plugin] "Item Rules 2" File based scripting language!

    Hey guys, how is every1 feeling about the public release rare loot rules? Has any1 tested with items they have already priced in auction house that would be sell for close to a million or more? Does it keep them? Do you feel that the list is pretty comprehensive or is it going to miss maybe a...
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    Unified Trinity Community Edition

    did enchantress chicken issue get fixed with version .1.4?
  8. C

    Unified Trinity Community Edition

    So I updated to 1712 and everything is working great, including my custom loot rules. One thing I noticed as I continue to lvl my monk is that with "mantra of conviction" it doubles the dmg nearby enemies take for 3 seconds after being cast. Would it effect the sweeping winds if you cast it...
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    Unified Trinity Community Edition

    [16:03:06.353 N] [Trinity] [16:03:06.353 N] [Trinity] ENABLED: GilesTrinity Community Edition (version 1.7.0.9) now in action! [16:03:06.353 N] [Trinity] [16:03:06.353 N] starting initializing Item Rule Set! [16:03:06.354 N] initialized 0 itemrulesets! [16:03:06.354 N] finished initializing...
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    Unified Trinity Community Edition

    Hi again, I was wondering if darkfriend's loot rules are going to work for next release
  11. C

    Unified Trinity Community Edition

    Hey guys, I was wondering if there is a way to show in the DB running log what rule is affecting each item's keep/trash decision. In the old versions it did this, and I used it to change settings on the fly. Also in the unified version I was using if you left the trash rules commented out it...
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    Unified Trinity Community Edition

    Yep, was hoping for this too. The in-combat looting seems to have stopped working since community version. EDIT: Opps it appears you already looked at this, hadn't finished ready the many pages since last night
  13. C

    Unified Trinity Community Edition

    Hey guys, thank you for everything, this is truly a cornerstone of DB advancements. One thing I noticed with new Trinity is that when my Enchantress merc hexes enemies into little chickens my bot ignores them and runs away like they are not there. Sometimes I can even get far enough away that...
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    [Plugin Addon] "Item Rules" with a file based scripting language

    this is the first version that froze bot during town routine... tried with beta 76 and 81 same thing. Also on another occasion the bot quit game while identifying a rare. Does this have to do with the plugin or something else?
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    Unified GilesPlugin's Unnoficial Updates File

    that is all i needed to know, thx =D
  16. C

    Unified GilesPlugin's Unnoficial Updates File

    yea, i want the newest unified giles as soon as it comes out, not when dark updates way later, and i want to keep my modified loot rules that i added to dark's plugin... would like to know how to add the code so the unified releases just recognize my loot plugin
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    Unified GilesPlugin's Unnoficial Updates File

    Hey jub, how do I add dark's loot plugin to this release? can i just add the additional folders that come with that plugin, or do i have to add code to gilestrinity.xaml and gilestrinity.cs to get it to recognize the plugin?
  18. C

    Unified GilesPlugin's Unnoficial Updates File

    Hey ksmaze if i take the gilestrinity.xaml and gilestrinity.cs from your link, and overwrite the ones in my giles folder will it still use my custom loot rules from dark's plugin?
  19. C

    [Plugin Addon] "Item Rules" with a file based scripting language

    If i cannot just cut and paste the unified giles plugin updates, what code do i need to add to GilesTrinity.xaml and GilesTrinity.cs in order for it to access the loot plugin with extra custom rules I have added.
  20. C

    [Plugin Addon] "Item Rules" with a file based scripting language

    If i download the most recent files from the unified giles plugin page and copy and paste them into over the files in my gilestrinity folder that has this loot rule plugin info will it still use the loot rules? Basically how can I use the most recent unified giles plugin with these loot rules?
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