I think you may got some issues with CorpseLance range on trash minion, it should be causing by TargetUtil.BestTarget(BoneStormRange). So what I did was mix v0.4, which is target = TargetUtil.BestEliteInRange(BoneStormRange) ?? TargetUtil.GetBestClusterUnit(10f, BoneStormRange);
And I would...