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  1. D

    [Plugin] "Item Rules 2" File based scripting language!

    // +---------------------------------------------------------------------------+ // | ______ __ __ // || | |--.---.-.-----.-----.-----.| |.-----.-----. // || ---| | _ | | _ | -__|| || _ | _ | //...
  2. D

    [Plugin] "Item Rules 2" File based scripting language!

    2.010(alpha) // +---------------------------------------------------------------------------+ // | ______ __ __ // || | |--.---.-.-----.-----.-----.| |.-----.-----. // || ---| | _ | | _ | -__|| || _ | _ | //...
  3. D

    [Plugin] "Item Rules 2" File based scripting language!

    there was much change in 1.7.1.5. .. so probably u need to wait until it gets into the unified release...
  4. D

    [Plugin] "Item Rules 2" File based scripting language!

    yes plz send them to me ...
  5. D

    [Plugin] "Item Rules 2" File based scripting language!

    the polearms ... give back as basetype misc ..instead of weapon .. if u only check for TYPE == polearm ... the rule will catch on the item ... try something like that .. [QUALITY] == "Rare" && [TYPE] == "Polearm" # [DPS] > 1600
  6. D

    [Plugin] "Item Rules 2" File based scripting language!

    u miss one = in the last ...part ... [DEX] =300) should be [DEX] ==300)
  7. D

    [Plugin] "Item Rules 2" File based scripting language!

    sry ... i started on item rules .. after having ... my stash filled ... with shizzle .. and .. i didnt wanted to just increase the scoring .. as it isnt transparent of what will get trashed .... u got .. an armor scoring .... that should match gloves and boots ... and the items have complete...
  8. D

    [Plugin] "Item Rules 2" File based scripting language!

    u can ... change in ur config.dis .... [DEBUG] == true ....and then u should see in the log file all rules that are loaded ...and if u use a newer version ... from private repo ... u willla lso see from which path ..
  9. D

    [Plugin] "Item Rules 2" File based scripting language!

    thats a bug ... somewhere between DB and the memory of D3
  10. D

    [Plugin Addon] "Item Rules" with a file based scripting language

    i think poearms return ... TWOHAND == false ... so .. just remove the TWOHAND check as there is only twohand
  11. D

    [Plugin] "Item Rules 2" File based scripting language!

    i might work on an easy to use scoring integration ... like u define at top for all rules ... @EHP = [ALLRES]*1.8 + [VIT] + [MAXONERES]*0.3 + [ARMORBONUS]/100 and then u can use rules with [EHP] > 100 or so ...
  12. D

    [Plugin Addon] "Item Rules" with a file based scripting language

    remove quotes from True .... [QUALITY] == "Rare" && [LEVEL] > 60 && [TWOHAND] == true && [BASETYPE] == "Weapon" && [TYPE] == "Axe" -> [IGNORE]
  13. D

    [Plugin] "Item Rules 2" File based scripting language!

    this is a nice idear ... has anyone some ... info about which items for low levels sell? +exp? ... and so .. lets just put a lowLevel.dis together .. help ^^ also it is possible to just pickup items in this region (lets say 16-18 magic) ^^
  14. D

    [Plugin Addon] "Item Rules" with a file based scripting language

    Ok .. guys ... it seems u all got a problem .. how about ... posting some problems with some more infos .... 1. what version are u using? 2. IR1 or IR2 ... the thread for IR2 is here .. (LINE) 3. what rules are u using 4. have u checket the logs .... how u can help ur self - u can set debug...
  15. D

    [Plugin] "Item Rules 2" File based scripting language!

    hmmm ... https://riouxsvn.com/svn/dbplugins/02%20-%20beta https://riouxsvn.com/svn/dbplugins/02%20-%20beta/ItemRules2009UniTrinity1-7-1-6stable.zip
  16. D

    [Plugin] "Item Rules 2" File based scripting language!

    guys any features ur interested in for public release 2.1?
  17. D

    [Plugin] "Item Rules 2" File based scripting language!

    // +---------------------------------------------------------------------------+ // | ______ __ __ // || | |--.---.-.-----.-----.-----.| |.-----.-----. // || ---| | _ | | _ | -__|| || _ | _ | //...
  18. D

    [Plugin] "Item Rules 2" File based scripting language!

    u need to hit refresh :-)
  19. D

    [Plugin] "Item Rules 2" File based scripting language!

    in the new version it will be [PICKRAD] ... to avoid getting a confusion with the Action [PICKUP]
  20. D

    [Plugin] "Item Rules 2" File based scripting language!

    gona do that for the next release ...
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