What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Search results

  1. E

    [Request] Adamantite Ore

    Thanks... Also wanted to note... a radius on any spot greater than 250 is actually useless, unless someone were to create an algorithm to cover the areas of the hotspot they can't see from the center. (max range is 250 afaik and can be less depending on the number of game objects in range).
  2. E

    [Request] Adamantite Ore

    I hate to ask...but can i get the profile...I just can't get this to happen..and I have no other complaints on it =(...
  3. E

    [Request] Adamantite Ore

    I will assume that your system time was off a bit... but it seems you got stuck at the node because you ran out of time while gathering (I think I fixed this earlier today). Using this in console... Log(Utilities.ConvertFromUnixTimestamp((ulong) ((double)...
  4. E

    [Request] Adamantite Ore

    I was going to release EnableFlight as an OrderBot tag... and have the ability to flip it on or off, I will get to this sometime this week. You can use RegularNode rotation and put DisableRotationOverride="true" on that GatherCollectable element.... What do you mean rotation override stuck?
  5. E

    [Request] Adamantite Ore

    Np.. as soon as there was 2 different times, not 30min or 1hour off, i realized what it had to be. (it could have been daylight savings too lol).
  6. E

    [Request] Adamantite Ore

    It is built in. But it could be other things holding it up, if something doesn't become done, or even a waitwhile (although this ticks every 100ms or so). Edit: It actually sounds like their system time is out of sync. return Utilities.ConvertFromUnixTimestamp((ulong) ((double)...
  7. E

    [Request] Adamantite Ore

    Also, if anyone could find a new MoveTo spot for the Adamantite profiles, that would be appreciated. Currently as it is, there is no clear path until it runs to the right. Edit: I assume a good spot would be further away from the island, but also without the aetheryte in the way, just can't...
  8. E

    [Request] Adamantite Ore

    I wanted to thank everyone for sticking with me on this project.... It got larger than I expected when I added flight, and now turning in collectables! I'm sure I will find more to do, and I apologize ahead of time if I do have commits that break existing profiles!
  9. E

    [Request] Adamantite Ore

    I added in a check for if we are able to mount, but the code is backwards (Actionmanager.Canmount needs to return 0 if you can mount) I thought it was the other way around... Update again.
  10. E

    [Request] Adamantite Ore

    I have put in a temporary fix for this. Since the code Mastahg wrote for takeoff is async, it will sometimes work and sometimes not. I need to take more control over it and make my own takeoff.. For now, my movement code will now mount you up if you are going to a location that is not on the...
  11. E

    [Request] Adamantite Ore

    I am not pushing anyone to use any specific movement code anymore. They can use the plugin for flight with any movement tag, most of them I have tested are compatible. @ phaedrus, you need to either get SimpleFlyTo or try changing it to a MoveTo and use my Flight plugin.
  12. E

    [Request] Adamantite Ore

    Thanks for this....was a copy paste issue. Will fix it in a few minutes. Edit: Ability mapping is hard =( Edit2: fixed.
  13. E

    [Request] Adamantite Ore

    It breaks fatebot in all zones, fatebot is not compatible due to reasons unknown to me and likely it forcing itself to use a GaiaNavigator. Edit: Custom fate orderbot tags or RawMeat (custom fatebot) will work with it however.
  14. E

    [Request] Adamantite Ore

    I think this issue is a conflict between flightpathto and the flight navigator...I will see what i can do to fix this. I will test it tonight. EDIT: I quoted myself instead of the original issue =(.
  15. E

    [Request] Adamantite Ore

    Is it waiting for GP (using a default rotation that has a GP requirement and not setting cordials?) I need more info for this.
  16. E

    [Request] Adamantite Ore

    I hope that my changes fix that now, had to try/catch it....no real way around it I guess.
  17. E

    [Request] Adamantite Ore

    Yea, looks like things can happen in the milliseconds before gathering the item and checking if the window is still open...might need to catch that error in this case. Will see if i can update it by tomorrow.
  18. E

    [Request] Adamantite Ore

    What issue are you having with it..it is just the logging that was wrong (logging that it was overriding itself).
  19. E

    [Request] Adamantite Ore

    That does not look like you are running recent code. I believe that is already fixed. Edit: Thanks for the log, found another piece of logic i needed to add to the rotation override logging.!
  20. E

    [Request] Adamantite Ore

    It wouldn't be that...but it is possible that the ground detection is not working also.... it tries to fly if it thinks the destination is too high off the ground. Edit: Supply the profile or let me know which one if it is one of mine, and preferably which node it happened on, and I will...
Back
Top