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  1. E

    [Request] Adamantite Ore

    No, they are in ExBuddy. Edit: If you aren't using source control to get the files, you will need to remove the old files completely or you will have duplicates.
  2. E

    [Request] Adamantite Ore

    Yes, on purpose, I had to do some major refactoring, reduced my projects into a single project, and at the same time, allowed me to reorganize my code.
  3. E

    [Request] Adamantite Ore

    Try to move hotspots or add in MoveTo or FlightPathTo to compensate... feel free to send the problem areas to me, from xyz, to xyz is enough info. Edit: the xml... umm currently its only a property of the rotation itself. I need to rethink/rework a small part of that logic.
  4. E

    [Request] Adamantite Ore

    I have put flight on the back burner... as for the most part, you can get around issues by adding in extra flightpointto/moveto tags.
  5. E

    [Request] Adamantite Ore

    Thanks, I guess I need to test more profiles before assuming my changes work properly. Pull again and let me know if you have dismount issue at any point.
  6. E

    [Request] Adamantite Ore

    There is already something called that afaik, but I guess it could have been.
  7. E

    [Request] Adamantite Ore

    Free range is not supposed to have movement logic, that is the point of it.
  8. E

    [Request] Adamantite Ore

    <!--<ItemName>Chives</ItemName>--> <!--<ItemName>Coerthan Tea Leaves</ItemName>--> <ItemName>Pearl Sprouts</ItemName> That node always has 3 items, so I just keep the others commented that I don't currently want so it is easier to find ones to switch rather than having to...
  9. E

    [Request] Adamantite Ore

    Free range uses no movement logic.
  10. E

    [Request] Adamantite Ore

    Oh, ok. Try this.... but i don't think we can string interpolate in the LogMessage tag, so most likely no logging without huge if statements. <WaitWhile condition="IsTimeBetween(WorldManager.EorzaTime.Hour,WorldManager.EorzaTime.Hour + 1)"/>
  11. E

    [Request] Adamantite Ore

    Since I have to put words, here.... 3 character minimum non-code limitation =( <LogMessage message="Waiting until 10am Eorzea"/> <WaitWhile condition="IsTimeBetween(9,10)"/>
  12. E

    [Request] Adamantite Ore

    I just pushed what I think should fix it, i was returning false in a method used by Unspoiled (and I never use unspoiled), so most likely that is it.
  13. E

    [Request] Adamantite Ore

    Ok thanks for the info... just fixed a similar bug on collectable rotation...i'm sure i just missed it.
  14. E

    [Request] Adamantite Ore

    =( The cordial thing looks like you were flying. I will keep looking into the issue with the kings yield... do you know if it gathered the items or not?
  15. E

    [Request] Adamantite Ore

    OK, I have optimized a lot of the code for gathering/collecting the items and removed the default spell delay and introduced a single tick by default. You should no longer need to set the spell delay manually, so please let me know if anyone encounters issues with the default setup. (you can...
  16. E

    [Request] Adamantite Ore

    It doesn't seem to be about the GP, but about some weird timing issues I am running into where it thinks it can cast deep vigor. Be patient, I am optimizing the collecting and regular gathering swings as we speak! No more issues as soon as I am done.
  17. E

    [Request] Adamantite Ore

    I got stuck on deep vigor... but this time it told me it tried to cast it..and well... i couldn't even find the part where it was looping infinitely....still working on minor bugs like this one unfortunately =(.
  18. E

    [Request] Adamantite Ore

    It was a bug, and only happened on Unspoiled/Legendary nodes, Infinite loop trying to cast deep vigor...even though it never should have been able to get to that point...I will figure that part out later, but at least i put a timeout on it.
  19. E

    [Request] Adamantite Ore

    Azoth... please run your profile for days now..... =P It shouldn't get stuck like that anymore.
  20. E

    [Request] Adamantite Ore

    Ok...so it gets stuck trying to cast deep vigor... I don't know why the gathering manager thinks it should pause when it can't cast it...so I will have to find a new way to handle that....and how it even tried to cast it in the first place is beyond me... unless swings remaining ticked to 0...
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