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  1. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    I will after my group runs. It still will click whenever if you have channeling right? And i think stopping EP at phys is probably better than letting it go into that range. Maybe 7.5-4. I can adjust that myself for testing though.
  2. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    What I am saying is it can get itself into a bad situation and is partially dynamic based on your CDR. Casting EP a couple seconds later (4-7 before cold) will work and fix half of the issues. The other half is the CDR with Mystic Ally. If it decided to cast it with .5 seconds left on...
  3. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    I feel it works better when it doesn't start until 6 to 8 seconds before (depending on attacks per second and number of targets to put palm on). We also need to force at least 1 palm to be manually applied to low target enemy even if(and especially when) all targets already have palm (this is...
  4. E

    ItemList issues

    Thank you.
  5. E

    ItemList issues

    There have been many times in the past 3 weeks I have watched the bot salvage an item from the list. This time, the item was actually an upgrade but I caught it too late and it is gone forever. =(
  6. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    I do slightly disagree with his timings. If you did actually apply it 9 seconds before cold, then the EP would be gone by the time it would be useful. The more EP that are up during the full cold duration, the better. I think based on my aps, I would have to tell it to apply 4 or 5 targets...
  7. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    It works really well, but sometimes I feel like it starts putting up palm slightly early. When pushing in 72+, enemies are dying during the cold rotation that had palm but it wore off. It really shouldn't go up until 1.5-2 seconds into lightning until ~1 second into physical. How would I make...
  8. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    Stats for my first 70 gr attempt. [Adventurer][Rift] Runs count: 1 [Adventurer][Rift] This run time: 0:10:29 [Adventurer][Rift] Average run time: 0:10:29 [Adventurer][Rift] Best run time: 0:10:29 [Adventurer][Rift] Worse run time: 0:10:29 [Adventurer][Rift] This run XP Gained...
  9. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    I read the code, that is why I had to ask. I may have had Wait for coe unchecked. I thought it was i cubed the bindings. Seems to work pretty well. Definitely better than it was. I will let you know if I can clear 70+ now.
  10. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    It doesn't seem to be casting exploding palm for me at all. Does it work with gundgo equipped and bindings in cube?
  11. E

    [ANSWERED] Patiently waiting for the navigation server

    Thanks for the reply. I thought it had to do with changing my build to use in-geom and dashing everywhere too fast. Good to see that wasn't the case.
  12. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    It is true, it does have a specific playstyle. However, the non-EP build is a fairly regular playstyle, and all it really doesn't do for that one is ensure it is trying to get assimilation buffs. If it was fixed for that one, I might just use that one for botting.
  13. E

    [ANSWERED] Patiently waiting for the navigation server

    All of a sudden, it is completely unusable. [Adventurer] Opening Nephalem Rift [Trinity 2.14.39] World Changed. IsCombatModeOverridden=False [Adventurer][Rift] Let the massacre continue! [Trinity 2.14.39] Clicking UI element Conversation Button (528858016) [Adventurer] Patiently...
  14. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    It uses Hundred Fists: Assimilation which gives the damage buff of 5% per enemy hit by the 3rd strike.
  15. E

    Monk Improvements/Suggestions

    Sure thing. At first I was trying to keep separate generic monk things from the inna stuff, but failed to do so. #1 + #2 are most likely not build specific.
  16. E

    [Request] Run Nephalem Rifts if keystone count less than or equal to (default 0)

    That could be done, sure. But i do bot for convenience, and that is less convenient.
  17. E

    Monk Improvements/Suggestions

    1. Option to not cast EP: Impending Doom {cold} on Boss/Unique npc (or just never do it, 99% of the time it will be better than casting it). Instead, we should cast it on any adds that are spawned and kill them. 2. I think there must be some sort of inverted statement for cyclone strike and...
  18. E

    [Request] [Monk] [Inna6pc] Cast Primary before Mystic Ally

    Similar to the option to cast primary before SSS (Seven-Sided Strike), it would be excellent to get this to work for the Mystic Ally build also. Also, some information brought in from the other thread I created. Re apply EP to targets when half-way through lightning CoE buff if using...
  19. E

    Buff: Wraps of Clarity

    I am interested in looking at the profile of a player pushing GR with the Endless Walk + fire soj. It does make sense in a way due to being able to take down elites at a better pace. Any chance you could find a link for me?
  20. E

    [Request] Run Nephalem Rifts if keystone count less than or equal to (default 0)

    This won't change the current behavior by default. What it will do for us is allow us to set a minimum amount of keystones we want to keep for manual play in case we leave the bot on too long. I like to keep at least 30 keys at all times and this would be excellent.
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