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  1. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Thank you. Seems to be working well now.
  2. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    The new meshes seems to be great for the most part. I've only found one area that's problematic so far. The new final boss fight in Sohr Khai, map ID 1112, takes a place on a single platform. That platform doesn't seem to be meshed at all as I can't move around on it. Center of that platform is...
  3. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Can confirm that none of the new maps seem to be meshed. Map IDs 1109-1114
  4. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Would you mind checking the Mesh for The Great Gubal Library? Profile I made prior to the update that was able to go through the dungeon no problem, now isn't able to navigate at all. Even SideStep can't find meshes to dodge abilities. They changed the map ID for the zone, was previously 416 and...
  5. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    I know this is a bit old at this point, but how would I go about using a ground targetting limit break? All the caster classes have to target the ground. ActionManager.LimitBreak(Core.Me.CurrentTarget); activates the limit break but it just shows you the ground targetting reticule on the ground.
  6. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Thanks, that fixes the profile issue. There's an issue loading repoBuddy since the update. It might be something repoBuddy has to fix but I thought I'd post the log to see if it tells you anything
  7. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    [03:31:52.590 D] System.ArgumentException: Empty path name is not legal. at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean...
  8. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    NT is on vacation at the moment, might be a week or so before he's able to do any testing. I will ask him to test it when he returns On the new Elysia map (ID 1073) that was added in the last patch. Depending on beast tribe progress different parts of the map open up similar to how the Island...
  9. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Looks like we're having the above behavior with selecting any SelectString. Probably SelectIconString as well
  10. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Looks like we might have an issue with skipping cutscenes [10:18:47.601 D] Skipping cutscene [10:18:47.874 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> ReadWriteMemoryException: Error while reading memory! Invalid access to memory location, at addr...
  11. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    In one of my profiles for the Zodiac Weapons I have it opening Mysterious Maps to farm Alexandrite. There's no built in way to use the Decipher skill on items so Nt created a way using offsets and it works fine for NA clients, but doesn't work on CN clients because the offsets are different...
  12. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Looks like we're still getting "This version of FF14 is not yet supported" after update.
  13. DomesticWarlord

    Hatching Tide 2022

    Here's a profile to do the Hatching Tide 2022. It's a pretty straight forward but you have to do the fate manually, it's a pain in the butt. Just run around trying to catch the bunnies.
  14. DomesticWarlord

    House buying profile

    LlamaLibrary contains a housing checker that will check for available housing as well as buy a house for you. Check it out here https://github.com/nt153133/__LlamaLibrary You can also join us in Discord if you need help or have questions https://discord.gg/hCqPwQCmBv
  15. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Hey Mastahg, we're seeing inconsistent/wrong results with InstanceContentDirector.GetTodoArgs() when looking at EW dungeons specifically. Returning 0 instead of 1 when stuff is complete. It seems to work fine in all other older content, but EW dungeons are just broken. Would you mind looking at...
  16. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    You best bet for the most current stuff is going to be at my Repo, which is link in my signature.
  17. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    These were the coords of a quest NPC on the opposite side of the bridge that would have shown you the failure. <GetTo ZoneId="959" XYZ="-50.04285, 42.63472, 470.8529" /> Here are the coords of the start of the bridge.
  18. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Looks like this bridge area isn't mapped on the moon. Character walked up to it but then stopped right at it. Need it for MSQ quest. <GetTo ZoneId="959" XYZ="23.22944, 59.45954, 525.4171"/> should make you cross it on foot
  19. DomesticWarlord

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    I was wrong, it's not quest 69928 that unlocks it. It's step 1 of quest 69929. You need to be on Step 2 of 69929 or later to unlock it. I tried with my second character immediatly after completing 69928 and it didn't work. Tried again after picking up 69929, didn't work. I had to complete step 1...
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