That is OldRoutine, which is a combat routine, not a player mover!
In the current beta/release versions, there is not a default skill based player mover, but for 3.3, there's a good chance there will be along with the other updates posted here...
About
This is the dedicated Alpha thread for pre-3.3 Exilebuddy changes. This thread is being made so users can test upcoming changes before 3.3 hits, and prepare for code updates while giving feedback.
Please keep all Alpha related questions, comments, discussions in this thread and nowhere...
In this post, I'll cover some of the long time known pathfinding issues, explain what the problems are, and what's being done for 3.3 in context of the upcoming breaking changes.
Ossuary Door Stuck - This issue came about because I didn't understand how the door actually worked. The room that...
Exilebuddy's pathfinding code will finally be receiving a lot of updates for the 3.3 expansion. The current code is from 2012-2013, and contains numerous bugs, limitations, and is missing some new functionality that was added the past few years.
However, our version and settings were just "good...
You guys don't have to worry about the "Movers" section yet, when you click on the "-> Manager <-" entry, you should see this. That forum thread goes over upcoming changes.
Basically, no issue will arise with that system, the warning message is just a warning and won't affect your bot...
Moved to "Community Development Discussion".
The last posted versions of those plugins in their threads were outdated. There are other modified versions floating around, see here: https://www.thebuddyforum.com/threads/re-release-some-plugins.418808/#post-2552348
We added support for people to be able to handle this without any code changes a while back.
Simply add a new filter of the type EvaluationType.ExcludeFromChaosRecipe and match shaper/elder items. Likewise, you can ignore based on any other things as well.
The previous versions of AIF and ComLib have been restored finally today.
I didn't mirror DangerDodger (https://www.thebuddyforum.com/threads/plugin-dangerdodger.240899/) since it was an outdated plugin form pre-3.0 EB, but I suppose people can learn from the code still.
[Plugin] Chicken...
Since there were no game or bot updates, chances are you got hit with another software update that is not interfering with your system. Check for any overlays or recent system updates.
One unintended side effect of the recent forum cleanup has been threads moved to the Archives can no longer have their attachments downloaded. As a result, a few common legacy releases will be mirrored here once the attachments can be obtained again.
CommunityLib...
Nothing will ever be 100% perfect in this game. The areas generated are procedurally generated and there's always random issues that can cause the bot's logic to break. If you look at the game's last patch notes:
These types of things have been happening for years, and still will for the...
Moving to Community Development Discussion
After I get permissions to download it from the forums again, I'll make a thread of some legacy stuff in the Releases section.
It will be located here when possible this week: https://www.thebuddyforum.com/threads/legacy-releases.418687/