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  1. W

    Use XP boosts and stims

    Maybe, I'm working on a few things but this would be a good addition to the relic manager. Basically rewrite relic manager to working, add this code which isn't everything but close enough work with. I'll think about it but not sure if I'll have time to work on it.
  2. W

    Log Level Settings

    LOL awesome names, found what I needed without that but I'll keep it as a note so I can get the more advanced logging until the UI is fixed.
  3. W

    Pause button

    because you don't have anything to call the function and run it so your code isn't doing anything. Take a basic plugin and edit it and add that code to onpulse Have your reference at top reference default combat, then call to the PauseRotation Initialize is a one time run and you need your...
  4. W

    Pause button

    Windows has keydown events yes, would best be a plugin toggling the bool that f8 does.
  5. W

    Bug CanNotBeDetermined

    yeah I couldn't find anything wrong there. I'm sure if there's some minor typo it will come up on the forums. That's class selection fixed, were on our way to fixing healing AND having better conditional targeting there. Now we need Mesh and new quest stuff fixed and we can make the bot...
  6. W

    Move To Profile

    There is a loot chest distance, that setting could be configurable but I don't know how. Default combat has this as a qualifier for it's movement.cs but I don't see anywhere range is set in the code. If we could edit range then I am pretty sure it would move that distance without mesh...
  7. W

    Bug CanNotBeDetermined

    I couldn't see anything wrong only 1 question, why do some have negative numbers in front and brackets?
  8. W

    Bug CanNotBeDetermined

    Well that should do it
  9. W

    Log Level Settings

    Ok the UI won't let us change the logging level however we should be able to in the GlobalSettings file. Does anyone know what the different log level names are? <LogLevel>Info</LogLevel> Is the setting I currently have but I would love to ramp it up.
  10. W

    Move To Profile

    Detection range would cease movement, I use a modified combatbot.xml that you gave me the hint on which makes it look to the bot that you are questing an disables the movement check. I would target mobs and if I was within 20m I would move in and attack. Any further and it would want a path...
  11. W

    Bug CanNotBeDetermined

    That site is perfect, Bodyguard = Healing Scan I'll add these to the open github request tonight.
  12. W

    Move To Profile

    Can't change range of chest detection, chests would break you everytime.
  13. W

    Move To Profile

    You would have to turn off chest loot, then lower node scanning range to be within 20feet or so. Bots can move very short amounts on their own within a unmeshed area.
  14. W

    Bug CanNotBeDetermined

    Aevitas noted on this issue on GitHub, when this occurs he needs a Unique Ability to the class in question. I'll check merc tonight but Alltrueist if you can find them for the other 2 classes he's confident he can get this fixed in short order.
  15. W

    Default Combat Discussion

    Thanks to Alltrueist for making some updated routines we now have Sawbones, Seer, and CombatMedic updates. I keep having to make updates so I'm going to roll a new thread to keep track of all the testing. If we can make sure these fixes are solid for BOTH heals and DPS then we can get them...
  16. W

    Default Combat Discussion

    Sweet glad to see it's coming along and working, I recall everyone saying setting the tank hasn't worked in forever but it's good now my companion had constant Kolto probes. You found out the companion targeting before, could you see if what you did for that would fix the companion detection...
  17. W

    Default Combat Discussion

    Update - Kicking my Op to a healer has shown me that companion isn't being auto selected when no other tank is there, not a biggie. So I selected f12 to set him as a tank and 1 Kolto fired and it fell back to me. I went through the tank selection and found that it was never setting the...
  18. W

    Default Combat Discussion

    Ok so the medicine your referring to is from another person who's name is Cass to test a different rewrite of the targeting engine (Alltrueists) This is my own attempt at fixing it and it is a all inclusive zip file. No adding this or that or this just the zip. No reading 15 pages just the...
  19. W

    Default Combat Discussion

    Merc Bodyguard wont run as I said, put in a bug report for Aevitas because Logger.Write("Discipline: " + BuddyTor.Me.Discipline); returns CanNotBeDetermined. which makes that class untestable. So I changed my Sorc over to heals and tested. I may have an op I can see if it runs at all but my...
  20. W

    Default Combat Discussion

    One thing to understand and the reason for a complete copy of DefaultCombat.zip is due to the fact I had to make a lot of changes. I had to modify global.cs, extensions.cs as well as others. I did all of this based off of a clean copy of Default Combat. For this to be tested I would recommend...
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