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  1. sinterlkaas

    Why does db lag?

    you forgot the most important one .. the log file :)
  2. sinterlkaas

    Why does db lag?

    class? routine? Log? ........
  3. sinterlkaas

    [Plugin] Escape Desecrator \ Arcane

    Nice updates ... but are these really needed ? HP potion usage is already in belphegor combat routine and is improved to work better in latest test release + it will pickup HGlobes in his latest test release ...
  4. sinterlkaas

    Bug with config windows not unloading if not opened, help?

    ah thanks for reporting as fixed now ;)
  5. sinterlkaas

    Bug with config windows not unloading if not opened, help?

    yes I agree on that .. but this bug is in DB from the beginning and still not fixed so guess it is on there low priority list :)
  6. sinterlkaas

    [StandAlone] Demonbuddy Crash Checker

    Update: Version: 1.1 Added: P/Invoke SendMessageTimeout to check if Demonbuddy is frozen Added: Shows monitored Demonbuddy count in title bar
  7. sinterlkaas

    [StandAlone] Demonbuddy Crash Checker

    yes it handles multiple instances it is just checking if it is responding most likely the same way you deal with it in your batch file If I find more reliable ways to check this I will add them.. thinking about sending a message to demonbuddy to check if it is responding .. if not assume it...
  8. sinterlkaas

    [StandAlone] Demonbuddy Crash Checker

    Demonbuddy Crash Checker with BuddyAuth session killer What is this? This is a simple console application that will search for Demonbuddy windows. They will be added to the checklist and will be monitored. When Demonbuddy is frozen CrashChecker will kill that application and find the...
  9. sinterlkaas

    Bug with config windows not unloading if not opened, help?

    this is a old and known bug I added something for this in AntiIdle also posted this an update on for this on the configwindow example in plugins : http://www.thebuddyforum.com/demonbuddy-forum/plugins/58216-example-plugin-config-window-finally-working.html but like I mentioned did not test this...
  10. sinterlkaas

    Launching DB from command-line doesn't gives plugins time to load

    or the plugins should be compiled + initialized before the player is logged in ... http://www.thebuddyforum.com/demonbuddy-forum/developers/62947-plugin-compile-init-before-db-logged.html
  11. sinterlkaas

    Banned: sarkoth Runs

    dont be that rude ..
  12. sinterlkaas

    [Plugin] AntiIdle

    The bot will check if it moved more than x yards.. if not it will try to move frist if that fails it will leave the game .. forcing db to restart
  13. sinterlkaas

    save plugin state on exit

    click stop and start again .. it saves plugins when you hit the start button
  14. sinterlkaas

    [STANDALONE]DBRelogger

    hey why would people need to move there plugins + settings to the root directory on DBrelogger ? is this due to the working directory is changed when DBRelogger starts DB if so you could change the working directory again to where Demonbuddy.exe location is rocess.StartInfo.shellexecute = false...
  15. sinterlkaas

    AGB looting problem (pretty weird bug imho)

    Hey ... I have seen this problem aswel and I dont use AGB so seems to be Demonbuddy related Terek would help if you post a log aswel, I just cleaned all my logs. Anyway I think this is easy to reproduce to fill stash and have some only 3x1 slot space in it while bot needs to pick up 1x2 slot...
  16. sinterlkaas

    Plugin Compile + Init before db is logged in

    Lazy Copy paste :)
  17. sinterlkaas

    [Request] How to initialize a plugin project

    There are more threads about this in support section I think. I am using Microsoft visual studio Express C# which can be found here Visual C# 2010 Express | Microsoft Visual Studio Install MSVC Express C# Open Microsoft visual studio Express Click: File -> New Project -> Class...
  18. sinterlkaas

    To developers.

    Mayb you should check if the object that gets passed isACDbased ?
  19. sinterlkaas

    [Plugin] HGlobes - pick up Health Globes when needed!

    try using the new test version on Belphegor in the Combat routine section on this forum ...
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