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  1. Apoc

    Default arguments

    Not with .NET 3.5. .NET 4.0 includes default parameters for C#. Named and Optional Arguments (C# Programming Guide)
  2. Apoc

    Reflection Bug?

    Does the log get spammed with that message? Or does it happen once in a while? Its due to HB trying to read a value off an object, that's been invalidated. (Basically; its failing "gracefully" instead of crashing the client)
  3. Apoc

    targeting unit or player?

    I don't think you understand the inheritance we use. A WoWPlayer is a WoWUnit, a WoWUnit is a WoWObject. (So, checking somePlayer is WoWUnit will always be true, since a WoWPlayer *is* a WoWUnit)
  4. Apoc

    [Need Help] ShamWOW v4.5.15 best restoration tree

    For my 8/8H shaman, I use the following; Talent Calculator - World of Warcraft The instant-GW isn't really useful this tier sadly. (However, the heal-on-dispel is useful for fights like Heroic Zon'ozz and H Spine) If you're going for a mastery build, 916 haste (12.5% with your totem), then...
  5. Apoc

    wow process id

    You could have asked, we already have something in Styx.Helpers called "KeyboardManager" (I think), that handles faking keyboard input to the game. Edit; you can also just do Lua.DoString("RunMacroText('/reload')")
  6. Apoc

    Rewriting Stance Dance

    Take a look at Singular (Helpers/Item.cs) The code is there for using trinkets, whether it has a Use effect or not (also includes checks for engineering tinkers) Edit; I just woke up, so excuse the health comment. However, even then, you shouldn't be checking the target's health...
  7. Apoc

    Rewriting Stance Dance

    private static bool OverpowerReady { get { return StyxWoW.Me.GetAuraTimeLeft("Taste for Blood", true).TotalSeconds > 0; } } public static TimeSpan GetAuraTimeLeft(this WoWUnit onUnit, string auraName, bool fromMyAura) { WoWAura wantedAura =...
  8. Apoc

    BGBuddy - Source?

    We won't be releasing the source to any of our core bots. Sorry.
  9. Apoc

    Buddy Team and Star Wars: The Old Republic

    Pretty much spot-on. As I've pointed out before, we have no problem with the actual memory portion of things. (In fact, I don't think any bot out there will have the stuff available that we do) Navigation is our main issue right now, as we can't in good conscience release a bot that goes...
  10. Apoc

    Malwarebytes VS. Autoequip?

    Add HB as an excluded folder. MWB is having some false positives lately.
  11. Apoc

    Can we return the game framerate?

    No.
  12. Apoc

    Can we return the game framerate?

    Wrong. The frame isn't rendered until "Present()" is called. EndScene just signals that there's no longer any more information being pushed to the buffers.
  13. Apoc

    [BotBase] RaidBot - 30fps CC Execution

    Not sure why you'd be raid healing outside of combat to begin with. (Hint: toss a HoT or small heal once combat starts, viola, you're in combat)
  14. Apoc

    [BotBase] RaidBot - 30fps CC Execution

    It will only pulse as fast as your CC can allow. (Please google "Control Flow" in terms of programming for a better explanation, and answer to your question)
  15. Apoc

    [BotBase] RaidBot - 30fps CC Execution

    Correct. Thats by design. (Most plugins just do pointless stuff that slows down the pulses. This should avoid that as much as it can.)
  16. Apoc

    [BotBase] RaidBot - 30fps CC Execution

    Basically; all this bot does is run your current CC's Heal->CombatBuff->Combat behavior, at 30fps, within a FrameLock. This is meant to be used for people who use LazyRaider *only* for the "fight for me" support. It makes no claims to deal with targeting, or anything else. It simply runs your...
  17. Apoc

    4.3.2 Detection Changes?

    Mostly true. Warden was updated (and in fact, "turned back on") when 4.3.2 hit. However, there's nothing worth mentioning in the update. (None of it affects HB in the least)
  18. Apoc

    Buddy Team and Star Wars: The Old Republic

    While we did take a lot of HB's core (though, most of it has been rewritten to be better, faster, and in general more awesome), most of HB just isn't applicable as a base to work off of anymore. HB's codebase is very old, and quite a bit cluttered. Our goal is to still provide the same amount of...
  19. Apoc

    Buddy Team and Star Wars: The Old Republic

    Wrong. In fact the game was coded much better than most other games out on the market. (Its even up there with Blizzard) Granted, Bioware didn't write the game engine, I can't deny how well done the game is. (The amount of memory-reuse is incredible, which is great for a game coding perspective...
  20. Apoc

    Buddy Team and Star Wars: The Old Republic

    What I said has absolutely nothing to do with conversations.
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