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  1. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Do you have Cotton Bolls in your inventory? Lisbeth is saying that you need 328 of those.
  2. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Alright, I think I fixed it. Try the new version.
  3. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Hmm, that's really strange. Could you set Debug: True and give me a log please? I'll have to dig in.
  4. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    New Version 1.1 - Class switching. You got to specify your gear set indexes on the Settings file. - Made Starry Night Miter a little bit smarter. - Taught Lisbeth all the recipes in the game so you don't have to. If I'm still missing one, tell me here. @ChuChu, you could try. Just alter...
  5. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    So yeah I thought of a way to do it, but it would mean rewriting a lot of stuff. It would basically mean transversing orders on a depth first search through their ingredients and craft them one by one, checking to see if the requirements are met. I'll fix this once Mashtag exposes data to all...
  6. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Ahh, I see what you're saying. So it's a problem with the component planning it without considering yields. Hmm, I don't know an easy fix for this. Yields are random, right? So I think the best thing would be to change the component planning entirely...friggin culinarians! Edit: On the other...
  7. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Alright, just woke up. A bunch to reply to, so here it goes. First, the exception. Did your Orders have a "Strategy: Hasty And Kinky" field? Seems like that field was left blank so it deserialized into null. I'm going to fix this today so if you leave it blank it'll use "Hasty And Kinky" as...
  8. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Thanks. Do you mean it didn't just finish it once HQ reached 100%? Or do you mean you can live with not HQing 100% on those recipes? It's meant to finish straight up once HQ reaches 100.
  9. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    New Version 1.01 - Fixed a bug with expected progress formula. This was causing the problems that she either fails the synth or doesn't increase quality at all. - Added a new strategy, "Starry Night Miter", which REQUIRES Great Strides, Byregots, Innovation, Hasty, Careful Synthesis, Rapid...
  10. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Alright, thanks.
  11. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Thanks for the report. Could you do me a big favor? :P Could you repeat what you just did, but set "Debug: True" on Settings. Then when the bot starts that order, you should see a message that says "I expect progress per synth to be X". Look at how much each synthesis is actually progressing...
  12. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Yes, as the original post says, I'm working on class switching but for now it doesn't.
  13. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Btw guys, if anyone has a bit of free time and would like to help me teach Lisbeth all the recipes in the game, I can show you how to teach her in bulk and then share the file with me so everyone has it. It's a very simple process but a bit tedius. I'm already halfway through most of them.
  14. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Yup, sorry about that. Forgot to add the folder. It should be complete now.
  15. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Thanks! I'm going to sleep, so if something doesn't work (which always happens when I release stuff) I'll check in the morning. Hopefully it doesn't blow your house up.
  16. Neverdyne

    [Lisbeth] Your own personal crafter! [Paid]

    Neverdyne submitted a new resource: Lisbeth - Lisbeth, crafting and gathering made simple. Read more about this resource...
  17. Neverdyne

    Important Crafting Tags

    Something that would be very helpful in order to make intelligent crafters would be to know the player's Craftsmanship and Control. I read in older posts that player attributes are not yet implemented, but don't know if that's still the case. Couldn't find them on LocalPlayer at least. Any...
  18. Neverdyne

    Important Crafting Tags

    YES! Thank you! I'm going to start working on crafting now, telegraphed avoidance can wait!
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