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  1. Aevitas

    BuddyWing 1.0.1279.865 (Feburary release) discussion

    Yeah the droid logic was a last-minute thing that works under some circumstances, but it's evident it needs more work. We'll be withdrawing that one shortly.
  2. Aevitas

    BuddyWing 1.0.1279.865 (Feburary release) discussion

    Yesterday we've released an update for BuddyWing addressing some bugs and adding some features. Details are outlined in this post: https://www.thebuddyforum.com/buddy-wing-forum/217254-changes-buddywing-thread-post2167144.html#post2167144 Please use this thread to discuss this release...
  3. Aevitas

    The big changes to BuddyWing thread

    Details of the changes outlined in this post can be found here: https://github.com/BosslandGmbH/BuddyWing/issues?q=milestone%3Afebruary-2016-update+is%3Aclosedd 1.0.1279.865 Removed the harvesting level requirement check when harvesting profession gatherables Harvesting range can now be...
  4. Aevitas

    Status of BW development?

    The stuff we have on GitHub currently isn't specific to BW - but you can check out the demo and some of the other stuff in there if you want to play around with it. We can't hand out the stuff we have for SWTOR for obvious reasons though. :)
  5. Aevitas

    Status of BW development?

    With the way the navigation is done in SWTOR, we won't ever be able to do that. What you see on the GitHub page is a fork of Recast and Detour, which is one of the tools we use for generating meshes, but there's far more to it. What I think Cryo wanted to link was the issue tracker for BW...
  6. Aevitas

    Tankleader Project Status Update

    We can't say for sure. Wargaming employs server-side detection based on some algorithm they came up with to detect inactivity and bots, and subsequently ban for them. All we can do is make the new version of TL as much human like as we possibly can, but we can't guarantee their algorithms don't...
  7. Aevitas

    Scheduled Maintenance ~ Thursday, February 18th 2016 ~ Update 4.1b

    Update was released yesterday around 23:00 CET.
  8. Aevitas

    Add a pause button in the bot?

    The proposed implementation of the pause button was different from this one though. It'd be one you could hold to pause the bot, so you could pop cooldowns and what not while using the bot as a combat routine. This one sounds more like one that would temporarily pause the bot until pressed...
  9. Aevitas

    Is the navmesh server down? 1/27/16 1PM US CST

    We've been getting more reports of toons not moving even on planets that did work before. It'll probably require a nav server restart, which results in the entire thing being unavailable for about 45-60 minutes.
  10. Aevitas

    sleep function to circumvent gcd issues

    You should be able to cob this together with the Sleep composite and a collection. However, since combat runs off a single thread, it wouldn't be as simple to use spells that aren't on the GCD interwoven with spells that are, in perfect timing. An alternate solution would be to just put the...
  11. Aevitas

    Scheduled Maintenance ~ Thursday, February 18th 2016 ~ Update 4.1b

    Just released another update for 4.1a, as we forgot to include a new library in the zip. Let me know if you run into any trouble.
  12. Aevitas

    Scheduled Maintenance ~ Thursday, February 18th 2016 ~ Update 4.1b

    Looks like it did, I restarted it a couple times now and it's still stuck. Repair it is!
  13. Aevitas

    Scheduled Maintenance ~ Thursday, February 18th 2016 ~ Update 4.1b

    Once I can download the bloody thing.. it's going at 0.01KB/s right now and has been for the past few hours.
  14. Aevitas

    Scheduled Maintenance ~ Thursday, February 18th 2016 ~ Update 4.1b

    Probably worth mentioning, you'll either need to remove the BuddyMonitor plugin from the Plugins directory, or do a fresh install. We've removed the core code that the BM plugin depends on, and if left in, it'll fail to compile, and no plugins will be able to load.
  15. Aevitas

    Scheduled Maintenance ~ Thursday, February 18th 2016 ~ Update 4.1b

    We've just released the update for the latest patch. There are some minor changes that were scheduled for later this month in it, I'll describe those in the release notes threads when I have some more time. Let me know if there are any issues!
  16. Aevitas

    Scheduled Maintenance ~ Thursday, February 18th 2016 ~ Update 4.1b

    They're taking their sweet time with getting the servers back online. Until they do, there's no telling how long it'll take.
  17. Aevitas

    Upcoming Patch and the usability of the bot.

    The information contained in those datamined sets usually doesn't contain what we're after. Thanks though. :)
  18. Aevitas

    Upcoming Patch and the usability of the bot.

    We'll have to take a look at what has changed in the patch and how much time it takes. It's a large patch, and though probably mostly assets, we can never be sure until it hits. We'll keep you all posted.
  19. Aevitas

    bot crash

    We fed the hamster diesel. It didn't look very happy afterwards.. :(
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