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  1. Aevitas

    Scheduled Maintenance ~ Friday, December 16th, 2016 ~ Update 5.0.1a

    Wasn't that slow was it? I did fall off of my chair though...
  2. Aevitas

    auth problem?

    None that I can see, is it still happening right now?
  3. Aevitas

    Scheduled Maintenance ~ Tuesday, December 13th, 2016 ~ Update 5.0.1

    It's out, a bit of a delay, but it's out nonetheless. If there are issues, please let me know.
  4. Aevitas

    Scheduled Maintenance ~ Tuesday, December 13th, 2016 ~ Update 5.0.1

    Assuming it's just a small post-big-patch patch, we'll probably have this out on the same day.
  5. Aevitas

    Scheduled Maintenance ~ Saturday, December 3rd, 2016 ~ Update 5.0a

    Logandros will know. You can find a list of what's been fixed here: Commits * BosslandGmbH/BuddyWing.DefaultCombat * GitHub Everything up until 647ddb3 is included in the latest BW release (build 1000)
  6. Aevitas

    Scheduled Maintenance ~ Saturday, December 3rd, 2016 ~ Update 5.0a

    We'll be releasing updates fixing these issues incrementally. Some people didn't require updated routines or did updates themselves, so we're just releasing stuff as we go. Annihilation fixes are coming up in 5 mins after this post.
  7. Aevitas

    Scheduled Maintenance ~ Saturday, December 3rd, 2016 ~ Update 5.0a

    I've merged your pull requests, thanks again! We are looking at doing a release today, most likely in the (European) evening hours. Thanks to everyone who contributed to this release, we wouldn't have been able to get it out this fast without you! :)
  8. Aevitas

    Scheduled Maintenance ~ Saturday, December 3rd, 2016 ~ Update 5.0a

    https://dl.dropboxusercontent.com/u/2904711/Bossland/SWTOR/BuddyWing%201.0.1360.992.zip We'll be doing a release shortly. The above build still contains a broken routine, that'll still need to be fixed.
  9. Aevitas

    Scheduled Maintenance ~ Saturday, December 3rd, 2016 ~ Update 5.0a

    Checking out the new patch now.
  10. Aevitas

    Scheduled Maintenance ~ Saturday, December 3rd, 2016 ~ Update 5.0a

    Hey guys! I've already updated BW for the latest patch, but because disciplines are removed and a ton of skills have become passive until higher levels, the routine will need a huge revamp. I could really use some help from you guys with that, as I don't have the in-depth knowledge required...
  11. Aevitas

    Scheduled Maintenance ~ Thursday, October 27th, 2016 ~ Update 4.7.3a

    Update for that one is out too.
  12. Aevitas

    Tank circling around at base, stuck at walls, houses, not shooting almost at enemy

    We have a new team working on navigation and TankLeader currently. Following some major changes in the way World of Tanks handles its terrain we had to do quite a lot of work on the navigation, breaking various things in the process of fixing it, weird as that may sound. We'll have more details...
  13. Aevitas

    Please post here if you can't see your tanks in TankLeader, or it refuses to start

    Should be fixed with the latest update, are you still running into this problem?
  14. Aevitas

    Can't run in 9.16

    Something went horribly wrong in the build process, will have it fixed in a bit. Edit: Should be fixed now!
  15. Aevitas

    Can't run in 9.16

    The update for 9.16 just went out! Sorry for the delay.
  16. Aevitas

    Please post here if you can't see your tanks in TankLeader, or it refuses to start

    Stays in spawn for about 10 seconds to allow its teammates to spread out for a bit, since it uses some logic to determine a target to follow, and we wouldn't want that to happen when they're all in initial positions. You can change this in the config file or I believe in the bot UI.
  17. Aevitas

    Please post here if you can't see your tanks in TankLeader, or it refuses to start

    What the hell, the updates page has been handing out a very old build (from April) of TankLeader. And here I was wondering if I was going insane. I'll have a look why it's serving the wrong build and get back to you guys. I apologise for the trouble. :( Edit: Should be fixed now! You can grab...
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