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  1. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    all we have is the tentative date.
  2. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    We are aiming for sometime in the next month
  3. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    yea, i think there's defiantly demand and it will stick around a WHILE. 'Diablo 3' becomes fastest selling PC game in history | The Verge
  4. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    well look, idk about you guys, but i think the game is ok. im not a huge diablo fan but id like to get a toon to max level and play with my buddys. the highest ive gotten is level 8, and im probably not the only person who's in my position. besides theres 10 character slots (or close to it) most...
  5. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    yea, the thread isnt going to be locked,
  6. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    just your continued support. maybe give buddywing a try when the full product is out.
  7. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    we're not here to cash in, we're here for the long haul. we're working hard to get a stable (and more importantly safe) product out, when we have more information we will make an announcement.
  8. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    im not sure it just depends on how ready they think the bot is, and if its ready for release, in the case of buddywing we needed the public input to make sure we had a good stress test of all common functions like questing and looting, path generation, that sort of stuff. demonbuddy might not...
  9. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    1. from what i know, random dungeons shouldnt be an issue. i dont know what the exact behavior how its handled however. 2. it will have code, kinda like a CC to decide how to play each class, and it will auto equip skills as it learns / needs them. 3. i dont see why it wouldnt, but some things...
  10. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    we dont have a release date, as least far as i know. but it should be soon.
  11. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    no its not, its not ours.
  12. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    its not because i got it.
  13. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    we will have more news hopefully by the end of the week if not something sooner rather then later. just be patient.
  14. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    why bother? when they can just take the money back out from your paypal account, and hold your whole Battle.Net Ransom if they wanted to. besides most of the "Money" made chances are most of its going to go to paying for gametime and other games. paypal already does a bunch of shady stuff.
  15. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    look, we're using the same hook and methods we use as honorbuddy. unless they decide to do something completely new (and i doubt it) there should be no reason it would be unsafe. if anything blizzard is going to roll out a port of warden for D3 they spent who knows how much developing it, theres...
  16. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    as soon as we can get a safe and stable product out we will.
  17. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    pretty much sums up trying to log in right now. still not able to log in yet.
  18. CodenameG

    Buddy Team developing 3rd party tool for Diablo III

    i got the one with the question marks on it!
  19. CodenameG

    using WM_MOUSEMOVE instead of AutoIt :P

    Yes because of how honorbuddy works, to get most things to work we had to hook api thats protected, so as a developer its nice because you have access to EVERYTHING that blizzard does, not everything that blizzard has access to is documented though, but if you poke enough and see what things do...
  20. CodenameG

    using WM_MOUSEMOVE instead of AutoIt :P

    how do you think the anti-afk works? we edit the time of the last hardware event. professionbuddy manages to use the AH just fine, and it doesn't use the mouse to click things. what exactly are you trying to do where you need this, so we can show you what you need to be doing.
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