Hi,
I have the same problem and was not able to fix it, even by editing the CrusaderCombat.cs ...
If anyone knows how to solve the problem pls reply! :)
your code works great.
16f is for the number 16 and the data type float. and yes it seems like that it is the range it is cast from.
i am currently testing some stuff but i have found another line, you can change a bit further down. it is the condition under which heaven's fury is casted...