I am still having a ton of problems getting him to stay still with this new update. There are a few times where ghom will literally move to almost one of the corners within the first few seconds. not only does it ruin my dps since he instantly leaves voodoo and the pets have to chase him instead...
Anyone else having problems getting ghom to stay still now? Before this update he would just lumber a little forward and stop moving until he died. Now he runs around like a maniac after a few seconds about 2/3 of the time. Slowing things down a lot and as a witch doctor is ruins my dps with pets.
I wonder what their criteria is for who they ban. if it is random, or they are searching for people who run a certain thing for like 8 hours nonstop which is mostly likely not humanly manually possible without dying of boredom. If we can find a correlation, maybe we can avoid the bans better...
No matter which ghom I try after the kill my wd just sits there and doesnt exit game. A line pops up mentioning to use safetopath or something and then he just does nothing. Im not at home so ill post more details later unless someone has an easy fix.
Edit: besides getting stuck every so...