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Recent content by PLUG

  1. P

    Trinity, witch doctor class bug with spamming Zombie dogs

    Counter started working correctly! Thanks. This is temporary solution for WD Sacrifice build for Trinity 1.7.2.5.
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    Trinity, witch doctor class bug with spamming Zombie dogs

    Sorry, I did not see this fix in the сhangelog. This is good news for WD. Thank you.
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    Trinity, witch doctor class bug with spamming Zombie dogs

    At the request of Onox post the temporary solution for WD Sacrifice build. Only Spirit Walk, Soul Harvest, Big Bad Voodoo, Mass Confuse, Grasp of the Dead and spam dogs. Slow, stupid, but working
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    Trinity, witch doctor class bug with spamming Zombie dogs

    This is my temporary (until developers support WD sacrifice build) wrapper metod for ZetaDia.Me.UsePower. It spam Witchdoctor_Sacrifice and Witchdoctor_SummonZombieDog together. If you have dogs Witchdoctor_Sacrifice will be used otherwise Witchdoctor_SummonZombieDog. Add this method to the...
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    Trinity, witch doctor class bug with spamming Zombie dogs

    If you need any assistance, I will be glad to help...
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    Trinity, witch doctor class bug with spamming Zombie dogs

    Witch Doctor in Sacrifice build (when Zombie Dogs skill rollback is equal 0). Where is a bug from 1.7.1.9 trinity version still 1.7.2.1. - constant summons Zombie Dogs. This is because (in RefreshStepCachedPlayerSummons method) hashZombie.Contains(c_ActorSNO) check always returns false. And...
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    Trinity - Witch Doctor Class

    hashZombie.Contains(c_ActorSNO) this code in RefreshStepCachedPlayerSummons always returns false. So WD sacrifice build does not work (dogs are summoned constantly)
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