Works good, but in different maps we have often^
"we are in stuck..."
and then
"moving to complete....."
and move into the wall or a stone....
But it's not fatal
I don't use profiles too. Mmmm.... Exactly can say, that bot balks to a wall or tries to bypass another tank (and then can spin around) and at the next battle - aimbot mode.
I'll try to look on dependence on map... may be tomorrow.
Sorry for my english))))