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Recent content by nt153133

  1. nt153133

    Island Gatherer/Workshop 2025-02-11

    Island Gatherer is designed to gather resources on your very own private Island Sanctuary. You can use it to farm items needed to build and expand your Island as well as increasing it's rank. Island Workshop is an optional addon that will optimize your Island Workshop. Using your avaialble...
  2. nt153133

    Island Gatherer/Workshop [Paid]

    nt153133 submitted a new resource: Island Gatherer/Workshop - A botbase to grind your Island Sancturary level and workshop Read more about this resource...
  3. nt153133

    LlamaMarket [Paid]

    nt153133 submitted a new resource: LlamaMarket - A Marketboard selling botbase Read more about this resource...
  4. nt153133

    LlamaMarket 2025-02-11

    LllamaMarket is a powerful botbase designed to Sell and Buy things on the FFXIV MarketBoard. LlamaMarket can hook into Lisbeth so that it updates and posts new items as you craft them with Lisbeth or hook into OrderBot so that it keeps your auctions up to date while you quest away. It's a...
  5. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Since this last 6.51 hotfix the "GamelogManager.TellRecevied" event is firing backwards. It fires when you send a tell but not when you receive one
  6. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    After the update, it defaulted to max sessions on a 3 session key.
  7. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Is it # of CanFullyNavigateTo requests or # of CanFullyNavigateTarget's in the combined requests in a minute? I can probably pair down the CanFullyNavigateTarget per request by restricting the number of nodes included. Also if the Unnamed Island (zone 1055, h1m2) mesh is on the server then...
  8. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Okay I got a weird issue that might come from a lack of understanding. I'm using Navigator.NavigationProvider.CanFullyNavigateTo(...) to check the navigability and path distance of about 50 nodes each time. The provider is ServiceNavigationProvider but it's on the island sanctuary so it's using...
  9. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    There's a new object type for the event object on the island sanctuary. They are all type 14 with the same vtable def. No clue why all the island stuff is MJI but all the data sheets for it are named that way. MJIObject Vtable 0x1AE94F0 48 8D 05 ? ? ? ? 48 8D 8B ? ? ? ? 48 89 03 48 89 BB ? ? ...
  10. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Also it seem like Max objects in gameobject manager got a boost again to 596 https://github.com/aers/FFXIVClientStructs/commit/dbadbe54bbf967732cff9101b0937795849dc957
  11. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Re: SelectString The first offset selectstring uses, 0x238, for the PopupMenu struct should be 0x220 now instead. Then linecount and everything works
  12. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Yeah for this last one it was a google api library and last time I had to use a compiled dll was for a discord library in order to relay tells. Some libraries are just impossible to include as source due to the package requirements.
  13. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    With regards to the !CompilerOption:AddRef flag that can be used on source files. Would it be possible to add some kind of keyword or symbol that would be replaced with the file's current directory? For example like " //!CompilerOption:AddRef:Quest...
  14. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Can you add `InventoryBagId.GrandCompany_Page4` and `InventoryBagId.GrandCompany_Page5` to the bag enums? They are just the next two bag ids after 3. They added those in a while ago but I just got around RE'ing the bagslot move function for the chest and tab refresh and it's becoming a pain to...
  15. nt153133

    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Does `ff14bot.Helpers.Logging.LoggingLevel` do anything? From what I can see the only time any log level is respected is when it's writing to the file. I'm trying to cut down on the log spam in the window since whenever you call anything that uses navgraph it'll fill a window or two of space...
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