Thanks for your quick reply. No I don't use Win 10. I use Win 8. But I managed to solve the issue through renaming the Deck Tracker exe. It contained the word Hearthstone so I guess it was killed because of that.
When you open the bot there are many initializing lines in the bottom half of the bot window. You have to scroll up and look for the lines "reading combo" and "reading mulligan". After the bot has read your mulligan file it should say something like "x rules loaded successfully". If there are...
@Lazy cat
I love your program! Would it be possible to add support for the HB update prompt? In its current state the program just restarts everything when HB asks for an update.
Ok. Just read your PS. in the last post :D
@obtkamer could you explain the _combo.txt a bit? I know the basic functions and syntax of it but what are realistic values for the bonuses etc.? Looking forward to your answer :)
I've noticed that the mulligan rules your program creates do not work if a card has a rule with more than one card. For example card;ownclass;enemyclass;Hold:2;card1/card2/card3
HB reads such rules successfully but throws an error while doing the mulligan. I think you have to create a seperate...
The mulligan is good but I don't think the HB mulligan syntax has changed so in order to work porperly you have to remove the comments from the combo.txt and mulligan.txt and use the syntax I provided in my Rank 5 Mid-Secret Paladin thread.
Sorry had a bad day that day. I was so proud that I finally figured out how to code the mulligan that I think I felt a little too insulted after reading your post but I clearly exaggerated. I see that know.
Credit to Mort1337/BlackOak for his mulligan layout and ideas and for his combo!
So first I only took a look at the site to learn how the _combo.txt works. Then I had to learn MYSELF how to code the mulligan since this bot uses a completely different version of Silverfish which is also slightly altered. And as you might have noticed my mulligan rules are different from the...
For the mulligan it's pretty obvious. There is either the unconditioned rule: Card;YourClass;EnemyClass;Hold/Discard:Amount;/ and the conditioned rule: Card;YourClass;EnemyClass;Hold:Amount;/ConditionCard
The latter rule holds a certain card if there is the condition card in your hand.
The...