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Recent content by LemonCurd

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    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Sorry correction* DreadComboState. It returns None after casting it.
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    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    None. Not sure what command you need me to run to get whatever data you need.
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    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Hey mastahg could you add FourthGeneration to Viper.DreadCombo? Please and thanks!
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    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    Before 0 Charge: struct: ResourceTable: { timer: 0, timer2: 0, offset_8: 0, offset_9: 0, offset_A: 0, offset_B: 0, offset_C: 0, offset_D: 0, offset_E: 0 } After 100 Charge: struct: ResourceTable: { timer: 0, timer2: 25600, offset_8: 0, offset_9: 0, offset_A: 0, offset_B: 100, offset_C: 12...
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    [Release] RebornBuddy64 Version 1.0.726 - DirectX11 / x64 bit compatible

    I can report the soul voice gauge offset it not working.
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