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Recent content by Kurgan

  1. K

    [Plugin] "Item Rules 2" File based scripting language!

    Nobody Nows?...
  2. K

    Tree Spores

    Ok we will wait then and die a few more times than necesary thanks for the replys
  3. K

    Tree Spores

    This act 1 tree spores is the only thing that kill my bot on pm6, There is a way to fix this?. I have a monk. He pass throw them sometimes...
  4. K

    Trinity Dungeon Explorer

    ok thanks so much
  5. K

    [Plugin] "Item Rules 2" File based scripting language!

    ?? I cant understan you I have this line at start... Thanks...
  6. K

    Trinity Dungeon Explorer

    Is this added automatically to trinity or we need to download it? Thanks in advance
  7. K

    Element SafeMoveTo is not supported

    Seems it dont works so good there is a solution for this?
  8. K

    Element SafeMoveTo is not supported

    wow seems its solved deleting SafeMoveTo.cs from QuesTools Folder... I think it works I will probe it and post in advance...
  9. K

    Element SafeMoveTo is not supported

    Ok I have questtools plugin 1.3.7 in DB plugins folder and dont works... can you help me?...
  10. K

    Element SafeMoveTo is not supported

    Here we go thankssss
  11. K

    Element SafeMoveTo is not supported

    Why is this error?: [19:59:20.348 N] Failed to load profile: Element SafeMoveTo is not supported. Please check your XML and try again. (<SafeMoveTo questId="1" x="4221.583" y="4478.773" z="97.42666" pathPrecision="8" />) Line 390 I Obtain this in DB console when I choose any kind of new...
  12. K

    [Plugin] "Item Rules 2" File based scripting language!

    Ok I have the follow pickup.dis: // +--------------------------------------------------------------------------------------+ // | ______ _______ ______ _______ // | | __ \ _ | __ \ ___| // | | < | < ___| // | |___|__|___|___|___|__|_______| //...
  13. K

    [Plugin] "Item Rules 2" File based scripting language!

    Someone knows how to keep all legendaries with "items based rules" on?...
  14. K

    [Plugin] "Item Rules 2" File based scripting language!

    Why my bot salvage legendaries when I choose "File based scrip rules"?, I have in townRuns-legendaries-all levels, when I choose "trinity scoring only" bot keep all legendaries, but when I choose "File based scrip rules", bot salvage legendaries, Why?...
  15. K

    [Plugin] "Item Rules 2" File based scripting language!

    [QUALITY] == "Rare" && [LEVEL] > 58 && [BASETYPE] == "Weapon" //ignore rule [QUALITY] == "Rare" && [LEVEL] <= 58 && [BASETYPE] == "Weapon" -> [IGNORE] [QUALITY] == "Rare" && [TYPE] == "Helm" -> [IGNORE] [QUALITY] == "Rare" && [TYPE] == "Chest" -> [IGNORE] [QUALITY] == "Rare" && [TYPE] ==...
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