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Recent content by Jon310

  1. Jon310

    1.2.839.0 Beta Feedback

    Several issues jump out immediately. One is the disconnect on salvaging legendaries. I assume others are correct in that it just salvages the items too quickly. Another issue I noticed is that if the bot loads into a new game and is in another act besides act 1 it will open the map to try and...
  2. Jon310

    [Plugin] AutoFollow 1.260.1

    Hello again, I'd like to get this working as well for you as it is for me. You can remove the "if (TrinityPluginSettings.Settings.Advanced.BetaPlayground)" (or change it to true as I suggested in the previous post) and it will work just fine on the latest revision of trinity. The settings are...
  3. Jon310

    [Plugin] AutoFollow 1.260.1

    There is code in adventurer, only activated when beta playground is checked, that does exactly this. It waits 45 seconds, or until your entire party is stacked on the opening stone before opening a new grift allowing your party to finish their townruns. If you don't use the playground on your...
  4. Jon310

    Oculus ring implementation

    Trinity\Combat\Abilities\PhelonsPlayground\Monk\Monk.ZDps.cs is where the movement to occ puddles is called from.
  5. Jon310

    NEW staff of hearding for Season 10

    Update to latest trinity svn. Gemstone pickup just got fixed today.
  6. Jon310

    Staff of Herding Materials.

    Phelon added some initial code yesterday or the day before. If you can see that commit you should be good.
  7. Jon310

    Staff of Herding Materials.

    https://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/other/157973-staff-herding-set-profiles.html?highlight=staff+herding Use the profile in the OP outside of the zipfile and update your trinity to the svn version. It should* Pick up and stash the gemstone.
  8. Jon310

    [DOWNLOAD] Trinity

    While making my itemlists I noticed a 2.4 Item that was missing and one that was named differently to the diablofans planner and d3planner sites. The missing item is "Orb of Infinite Depth" and the differently named is "Ashnagarr's Blood Bracers" (Named "Ashnagarr's Blood Ring" in trinity...
  9. Jon310

    Default Combat Discussion

    It does require a TorCharacter unit to be listed there, you could however put "Me" there So the top line would look like: new Decorator(ret => Me.ResourcePercent() >= 80 || AbilityManager.CanCast("Vent Heat", Me), instead of Me.CurrentTarget. I think all its doing is making sure that you...
  10. Jon310

    Default Combat Discussion

    Yes! That's my fault. Resharper makes me LAZY! using Buddy.CommonBot; There is the proper reference. - Jon
  11. Jon310

    Default Combat Discussion

    Try: AbilityManager.CanCast("Master Strike", Me.CurrentTarget) || AbilityManager.CanCast("Dispatch", Me.CurrentTarget) That will return true if either one of those abilities can currently be used. Hope this helps, - Jon
  12. Jon310

    Default Combat Discussion

    Should be: Targeting.CheckDPSAOE(AOEDPSCountNeeded, Distance.MeleeAoE, Me.Position) Where you replace AOEDPSCountNeeded with the number needed. While that's not a true count like you were asking for, it should work for what you need. - Jon
  13. Jon310

    TheLuck - Smuggler's Luck Gambling Plugin

    New Version out with some improvements. Added timer to stop spam, and fixed the distance checks. Have fun out there!
  14. Jon310

    [TRINITY REQUESTS THREAD] Combat routine requests/reports right here

    6x IK / Focus Restraint / BK Whirlwind barbarian build. : diablo3 T6 speedfarm Whirlwind IK/BK build. : diablo3 Both of these video's do a pretty good job of explaining some popular WW builds, as well as the gear recommended and the changes to playstyle that happen with or without the pieces...
  15. Jon310

    The uber adventure run !

    Very cool. This is a real solution to the issue of using machines. Ditching the updated UberBot plugin for these is going to make the profiles way more streamlined without adding another plugin. Thanks for this.
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