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Recent content by jadan93k

  1. J

    Problem (Bot moving around to much)

    i've made some modifications to WitchDoctorCombat that works a lot better with firebats. It also tries to maintain taeguk (works alright, not perfect), i am running 70's with it try it :) Question: is there any way to check if bot is in a rift, and rift is not finished? cuz that...
  2. J

    Act 5 - Bounty - Stuck at doors etc.

    there are many broken bounties too, for various reasons. bot takes wrong wp to some and on some it doesnt know what to do. would be nice with some better bounty support! it's the best to farm :) reforge is so powerful
  3. J

    Bounty, The Golden Chamber (359907)

    Bot tries to path through the locked door It doesn't know it has to kill the unique bosses that spawn before the door unlocks
  4. J

    Bounty, Kill Kulle (347656)

    Hi, bot kills Kulle fine but gets stuck and leaves game afterwards Reason: it tries to walk over the bridge in the middle that no longer exists.
  5. J

    ItemList question - keeping only ancients and my list

    1) Tick "always keep ancient items" 2) Tick needed items from the big list for keeping (even NOT ancient) This will stash any ancient item, and any item you checked it wont touch items in your stash/equipment
  6. J

    WitchDoctor Trinity 2.14.13

    It just runs around in a circle in town now.. cant go act1 to start rifts. And if you stop the bot and go act1 manually, when it plays the rift is still melee attacks .. latest update is completely broken.
  7. J

    WitchDoctor keeps recasting Gargantuan if you use Short Mans Fingers (3x mini garg)

    All in title :p I use short mans finger in cube, dont know if it matters. Bot recast garg always.
  8. J

    Bot dying to molten

    Yeah the molten core avoid is really strange, big issue imo
  9. J

    Demonbuddy creating games with Quick join enabled

    Anyone else experiencing this? I have Quick join unchecked but all my friends can still join my bot games..
  10. J

    re: Keywarden Issues

    hey, nice update! works fine now keep up the good work
  11. J

    Witch Doctor (Pet/Helltooth) Disable melee attack?

    http://www.diablofans.com/builds/69659-2-4-helltooth-gargantua-84 Similar to jade, if it has nothing to cast except melee attack, it should just move to a nearby safe spot that's not too far away imo. You wanna stay pretty close to your targets.
  12. J

    re: Keywarden Issues

    Hey, tried Keywardens again since the update that fixes wps. Good job. But it still has some problems. Bot finds keywarden marker and runs no problem up to him, but then stalls and does nothing until char dies/inactivity kicks in. I've also seen it run up to key warden, then wait like 5...
  13. J

    Witch Doctor (Jade) Spamming Melee attack

    Yes plz, but not run away too far :) but just move around a bit yes.. also look at my recent thread about helltooth/pet. similar issue melee attack with wd = bad in general. anything else would be better.
  14. J

    Witch Doctor (Pet/Helltooth) Disable melee attack?

    Any suggestions how to do this? Bot has nothing to really attack with so it runs in melee range and attkacks with default melee power. It would work a lot better if the bot just stood still a few units from the monsters instead of running into melee range.. Tks for good work keep it up
  15. J

    Witch Doctor (Jade) Spamming Melee attack

    If anyone have nice bot build for jade let me know please :>
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