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Recent content by iamtida

  1. I

    What Changed? With last update?

    why so worried? everyone is leaving the buddy forum and it's no long "buddy" any more.
  2. I

    [DOWNLOAD] Trinity

    hello, really hope to restore the mobile notification fuction. it's a cheerful thing to see how my bot were doing when i woke up.
  3. I

    Error, Can't read items

    Same bug here, salvaged my ancient TalRasha glove and Firebird shoulder, maybe more according to Trinity log file.
  4. I

    SSS Monk doesn't use Cyclone Strike at Boss to get damage deduction

    See this It works fine before boss, and only cast Cyclone Strike if the boss gets minions. Hope this fixed soon. Thanks.
  5. I

    Need fix with WD Helltooth Garg build

    same problem here
  6. I

    Loot Rules

    This bug was definitly caused by Trinity, and the reason is highly confirmed with the second stash page. If you are stashing too many items in your inventory,. Trinity will not read the lengendary's attribute and label it as "score = 0" and then trash it. It first appeared in China Server...
  7. I

    Stashing problem

    If you're in China server, that's typical problem and no solution due to second stash page. Use item rule file to keep all legendaries not recognied by trinity.
  8. I

    "Score = 0 {legendary item}" in Junk log

    Well, I think xzjv will definitely fix it in the next D3 version, as all the server getting an extra page for stashing. I'm using the FileRule instead, add a line at the last of the rule file to keep all the legendaries not recognized. [QUALITY] == "Legendary" -> [KEEP]
  9. I

    "Score = 0 {legendary item}" in Junk log

    I'm looking in to the source code and I think there is something wrong with data type InventorySlot, and in the file Trinity\Coroutines\Resources\Inventory.cs, line 410. Well I can't tell where and what the bug really is, just searched for keyword "InventorySlot", because this only happens in...
  10. I

    "Score = 0 {legendary item}" in Junk log

    Actually, this happens as soon as the item loot. Once an item is looted, the fact whether it can be recognized by Trinity is decided by some fact. I noticed once the GRift boss loot 5 legendaries, which all not recognized by Trinity, the stat on db panel remained 0 for leg/hour. After bot...
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